Re: Don't fall for it - a word of warning
Posted: Thu Jul 20, 2006 8:34 am
The worst that I've seen, by a very long way, was Lineage 2, and it's very easy for a game to go that way if even the tiniest amount of leniency is given by the gm's.
Within a year of the official launch, every single decent area (which also meant every decent quest area, since quests gave decent rewards) was literally overrun with gold farmers who would nuke you on the spot (as it was open PvP) if you tried to play in "their" area. If you attempted (even with guild help) to run them out of the area, they would get all their sweatshop colleagues together and slaughter the lot of you. It made the game completely unplayable and was the most irritating environment I've ever experienced. The starter villages became completely deserted because new players simply had no chance of progressing.
If these people were reported to the gm's, it seemed the gm's couldn't "prove" they were gold farmers, and therefore did nothing about them. Dozens of us reported the same characters day in, day out, but they were just allowed to continue their farming and griefing. They had the same rules as Ryzom regarding selling in-game stuff for RL money, but they completely failed to enforce it.
2 years later I see from a recent L2 review on mmorpg.com that nothing has changed and it was given a very low score for the community aspect of the game as a result.
Don't let that happen here please, if there's even the remotest sign that the farmers are coming, jump on them instantly. Trying to enjoy a game whilst competing against farmers is impossible.
Admittedly it's infinitely easier to make money in this game and there are no "quest areas" that give lucritive rewards, but they could still camp all the boss mobs and best harvesting areas making it impossible for regular players to get the best materials.
In the end though, the best deterrent is not to give them a market for their services in the first place. If you ever see a legitimate site selling Ryzom money or equipment online, don't be tempted, you'll just be shooting yourself in the foot in the long run !
Within a year of the official launch, every single decent area (which also meant every decent quest area, since quests gave decent rewards) was literally overrun with gold farmers who would nuke you on the spot (as it was open PvP) if you tried to play in "their" area. If you attempted (even with guild help) to run them out of the area, they would get all their sweatshop colleagues together and slaughter the lot of you. It made the game completely unplayable and was the most irritating environment I've ever experienced. The starter villages became completely deserted because new players simply had no chance of progressing.
If these people were reported to the gm's, it seemed the gm's couldn't "prove" they were gold farmers, and therefore did nothing about them. Dozens of us reported the same characters day in, day out, but they were just allowed to continue their farming and griefing. They had the same rules as Ryzom regarding selling in-game stuff for RL money, but they completely failed to enforce it.
2 years later I see from a recent L2 review on mmorpg.com that nothing has changed and it was given a very low score for the community aspect of the game as a result.
Don't let that happen here please, if there's even the remotest sign that the farmers are coming, jump on them instantly. Trying to enjoy a game whilst competing against farmers is impossible.
Admittedly it's infinitely easier to make money in this game and there are no "quest areas" that give lucritive rewards, but they could still camp all the boss mobs and best harvesting areas making it impossible for regular players to get the best materials.
In the end though, the best deterrent is not to give them a market for their services in the first place. If you ever see a legitimate site selling Ryzom money or equipment online, don't be tempted, you'll just be shooting yourself in the foot in the long run !