I'm going to keep my big mouth shut about the rest of this thread and just respond to this bit Two points really:nialld wrote:Now that game is over and has been finished for a long time. I suspect that no new player will experience that game now: the crafters are too good, the equipment too available, the population spread too thinly. We have conquered Atys.
I don't understand your logic on this, if i was a new player now i don't believe my experience would that that much different to how it was when i really was a new player. Certainly there are many high level peeps around, if you have the dapper you can get hold of any equipment you need, or if your so inclined join a guild that will drag you around the world in a week and probably destroy 6 months of fun you could have been having.
The reason i say this is because when i started i met a few people and we formed a guild. From that point on we experienced everything ourselves. We didnt tag along with higher level people and see the world (there were lots higher than us right from the start) we struggled in CoI and Maiden Grove and we worked our way up. For the first few months i was the jewel supplier for our guild and we all managed with half a set of of q30 jewels. same with other stuff we didnt go find high level crafter's we made it ourselves. I can't count how long it took us to get out of Zorai, but after many weeks of death in the underspring some of us made it Fyros, the sense of achievement was amazing, and so on and so on.
There is no reason why new players cant have this experience now. As a player entering a matured game you have to make a decision about these things whether you want to be shown the world or whether you want to discover it yourself. Not saying either is right, but the choice is still very much there.
Yes the population is spread out a lot now, the area's i spent my earlier months in i dont visit at all now, and i probably spend about 30mins a week in Zora these days. It's the same for lots of us older ones so it seems a lot more deserted than when the game launched as then the entire population was in the same few zones. But there are still new players around, its not impossible to form a guild and go do it yourself.
Second point: the game is not over and finished, it's not like a book or a level based platformer, there is no beginning, middle and end. it's a world we inhabit, the point is not to 'complete it' but to live in it