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Re: RYZOM END GAME??
Posted: Mon Jul 04, 2005 6:04 pm
by iphdrunk
borg9 wrote:
Is it the pubs fault if it not fun? If the pub provides enough facilities to entertain the majority of its customers, should it add a pool table to be like the pub next door?
My thoughts exactly... for a small, friendly pub, it seems more efficient to keep on serving the same "good enough" beer to the usual customers, putting a sign "good beer here" at the door, hoping to attract new costumers, rather than trying to obtain that extremely rare liquor, in the hopes of keeping Mr John Doe who has been drinking that beer for months and has gotten sick of it.
In other words, it doesn't look like (at least to me) that adding new ways to entertain/keep/etc. hardcore and veteran players -- in the sense of achievers and levelers specially -- is a priority now for the developers, they seem to focus on core aspects of the game, and they have enough features in game to keep a large portion of the players happy. As sources of income, a high level player that plays 8h/day or a casual new player, they are both the same. If we assume that one of the main goals of the company is to maximize incomings and minimize costs, it makes sense to think that high level players (which are more or less bound to leave eventually) are less "interesting" that keeping a flow of new players coming into the game.
I tried to make a fast list of "incoming" features in a short to mid term. Only two words come to mind: PvP and outposts. I have read all the articles, links etc. A few of them are bugfixes, user interface enhancements, etc. One may ask "what is the biggest feature after chapter 3"? ryzom ring, we hope. Any thing else? new races, new skills, new areas, lvl 300 mobs? we don't know.
Personally, I still enjoy the game. Not as much as I did severarl months ago, but that's natural. I guess that if one day I don't like the beer anymore, I'll start going less to the pub, and maybe eventually give up drinking. In the meantime, I'll enjoy what's there, but that doesn't mean that bringing new beers will not be appreciated
Re: RYZOM END GAME??
Posted: Mon Jul 04, 2005 6:20 pm
by petej
A fresh bowl of peanuts/crisps at the bar is nice too and the salt encourages you to drink more
(That would be Encyclopedia sub-missions for me , Rites would equal a burger)
Re: RYZOM END GAME??
Posted: Mon Jul 04, 2005 7:36 pm
by alexrowe
Yea it would be nice if they add new rites, and hopefuly some rare rites and items too.
Re: RYZOM END GAME??
Posted: Tue Jul 05, 2005 2:47 am
by danadita
glipe wrote:He he he, Person E! I've been in the game for a long, long time and never really levelled! I like talking and exploring and going to events! One of these days I'm gonna decide to stop being so puny but I doubt it'll be for a while yet!
Testify Brother Sanz!! Heh - same here on the leveling...
We've been bopping around, a little grind here; little grind there... got a wild hair and started charting mission mat locations for Fount and then took that to Fleeting Garden. We came upon the strangest spookiest sight - we were exploring the cliffs near the Kami Circle and found this mass of animals huddled together. We must have scared them because they soon took off - one was a bobali, there was a Destroyer Ploddie and a whole mess of armas, meks and raylers - marching off in a straight line for the bog. We followed it to the edge of the bog and dared not follow them further.
Just one of the many wonderful sights of Atys!
Re: RYZOM END GAME??
Posted: Tue Jul 05, 2005 8:18 am
by akm72
danadita wrote:...We came upon the strangest spookiest sight - we were exploring the cliffs near the Kami Circle and found this mass of animals huddled together. We must have scared them because they soon took off...
Yep, I've seen that! A load of mobs in a huddle - and they all wander off, looking innocent, as soon as you approach. Very suspicious! They're up to something, I tell you!

Re: RYZOM END GAME??
Posted: Tue Jul 05, 2005 8:47 am
by borg9
akm72 wrote:Yep, I've seen that! A load of mobs in a huddle - and they all wander off, looking innocent, as soon as you approach. Very suspicious! They're up to something, I tell you!

One of my favourite things!
First spotted this occuring in the Hidden Source (Matis Desert) East wall.
From a game point of view its a nice way to repopulate an area with all the different mob types all at once (sure beats the instant respawn for watchablity). I have yet to see one that includes aggro mobs.
Its a very impressive sight, well worth a 'stop and smell the roses' moment.
Re: RYZOM END GAME??
Posted: Tue Jul 05, 2005 4:48 pm
by aelvana
Quickest answer for another everquest player is (much as I hate saying it), there's no endgame.
To answer those who wondered what was meant by endgame content, there was some amazing content in everquest (and some in the MUDs I played too), designed to be exceedingly more difficult and interesting than grinding mobs or named mobs. I always thought of MUDs/MMORPGs as two games -- the grind to get to high level, and the game you can take part in once you get there. That second is absent in Ryzom, and is a big disappointment for me.
The beauty of the game, creativity, fun fighting and skill system, and great community were enough though to keep me playing Ryzom a lot. I don't imagine I'd stay for any other game.
Re: RYZOM END GAME??
Posted: Tue Jul 05, 2005 6:24 pm
by dc77066
alexrowe wrote:Yea it would be nice if they add new rites, and hopefuly some rare rites and items too.
Wasn't there a mention that we'd be finding Amber Crystals of Knowledge? Like during harvesting or as an uber-rare drop?
Re: RYZOM END GAME??
Posted: Tue Jul 05, 2005 7:08 pm
by alexrowe
dc77066 wrote:Wasn't there a mention that we'd be finding Amber Crystals of Knowledge? Like during harvesting or as an uber-rare drop?
That I don't know but its a good idea of rare items.
Re: RYZOM END GAME??
Posted: Tue Jul 05, 2005 10:08 pm
by glipe
dc77066 wrote:Wasn't there a mention that we'd be finding Amber Crystals of Knowledge? Like during harvesting or as an uber-rare drop?
Amber cubes? They're like a badge for doing well. Or stripes for an army officer. I think of them like scout badges.