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Re: Aen and Friends
Posted: Thu Mar 10, 2005 2:56 pm
by systemv
Just out of curiousity, what did you guys intend to do about the loot drop? Just first come first serve? Seems to me the healers would get a raw deal in that regard...
Personally I don't care about the loot at this point and would just love to see a large gathering to tackle something like this
. Unfortunately based on some conversations with guilds in-game they feel very differently
Re: Aen and Friends
Posted: Thu Mar 10, 2005 3:00 pm
by achim
systemv wrote:Just out of curiousity, what did you guys intend to do about the loot drop? Just first come first serve? Seems to me the healers would get a raw deal in that regard...
Personally I don't care about the loot at this point and would just love to see a large gathering to tackle something like this
. Unfortunately based on some conversations with guilds in-game they feel very differently
first of all, the armor is ql 200 so most mages can`t wear it. but you are right, that is in deed a problem.
most the time small guilds kill aen or tryker sister on their own, so no real problems with share the loot.
in an event, you shout talk about that BEFORE killing her. maybe you should raffle it or something, don`t really know an answer
Re: Aen and Friends
Posted: Thu Mar 10, 2005 11:34 pm
by thebax
Be ok to git de armor, be better iffin onna dem dropped de plans fer de armor
Ya'd be lookin' sharp in dat in black wit gold trim, methinks.
Re: Aen and Friends
Posted: Thu Mar 10, 2005 11:36 pm
by achim
thebax wrote:Be ok to git de armor, be better iffin onna dem dropped de plans fer de armor
Ya'd be lookin' sharp in dat in black wit gold trim, methinks.
rofl nice, I could not say it in a better way
Re: Aen and Friends
Posted: Fri Mar 11, 2005 12:43 am
by reddax77
Our guild got a pretts close look at the tryker camp a week ago. Even managed to kill a few guards, but took a 9 man team about 45 mins just to kill 3 guards. The towers are attackable and take damage as well but what we need for them imo are launchers which we didnt have.
Some of us managed to get very close to the actual camp but there was no sight of any boss in there. We eventually stopped because folk had to log off. And also because we wasted time before that killing the stoopid torbak boss and his minions .
As for Aen, I have no doubt that she can be killed easily enough, but on our server the problem is that a 'certain' guild has camped her and kills her everytime she spawns. So we've been trying to kill her for almost a month and still havent event managed to fight her.
Re: Aen and Friends
Posted: Fri Mar 11, 2005 12:46 am
by achim
reddax77 wrote:As for Aen, I have no doubt that she can be killed easily enough, but on our server the problem is that a 'certain' guild has camped her and kills her everytime she spawns. So we've been trying to kill her for almost a month and still havent event managed to fight her.
same for the german server (if you did not talk about the german server *g*)
Re: Aen and Friends
Posted: Sat Mar 12, 2005 12:07 pm
by reddax77
oops sorry, forgot to mention that I am on Arispotle, which is Euro english server.
Re: Aen and Friends
Posted: Sat Mar 12, 2005 10:41 pm
by moboid
Anyone know where the Zorai Bandit Boss use to be?
I've read Knot of Dementia but couldn't see where it might have been. Reckon it's worth keeping an eye on as patch notes don't seem to mention new mobs etc.
Re: Aen and Friends
Posted: Sat Mar 12, 2005 10:45 pm
by achim
moboid wrote:Anyone know where the Zorai Bandit Boss use to be?
I've read Knot of Dementia but couldn't see where it might have been. Reckon it's worth keeping an eye on as patch notes don't seem to mention new mobs etc.
deactivated because they were bugged or too close to the spawn, like the matis bandits. as far as I know.
Re: Aen and Friends
Posted: Sat Mar 12, 2005 10:55 pm
by moboid
Ahh shame was hopeing to find the spot then just check back every patch on the off chance he/she was back in game. Probably wont be in the same spot though if thats the reason