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Re: has any Checked the inactive tps???

Posted: Sat Feb 19, 2005 7:57 pm
by ozric
vinnyq wrote:
The tickets to "teleport out of death" is just a bad idea and I think Nevrax decided to scrap it.
Perhaps it could work with fame ? Get 100 kami fame and you can get free "death tp" to a kami altar, 100 karavan gets you free tp to karavan altar. Just an idea.

Re: has any Checked the inactive tps???

Posted: Sat Feb 19, 2005 8:01 pm
by jackmor
vinnyq wrote:Allright jack, think about this.

A level 50 fighter died and get 5000 dp. Cost of ticket to avoid dp? $10k.

A level 250 fighter died and get 500,000 dp. Cost of ticket to avoid dp? $10k.

So you see how that's stacked against the lowbies new players? How unfair it is?

Now if we want monetaries exchange for dp, it might make more sense to have a one-to-one correlation for any lvl. e.g. 10 daps per dp. You can go to a kami or karavan "dp remover" to spend daps on dp.

The tickets to "teleport out of death" is just a bad idea and I think Nevrax decided to scrap it.
This is so weak vinny. Tell me how long a player stays a nube. The idea is a good one. Is it not implimented or scraped? Who knows. Lets not make assumptions here.

Sorry about high jacking your thread Buzy. It was not intentional.

As far as TP's go. The ones that were broken are still broken. There has been no information released as to when or if they will be fixed, implimented or removed. Anything else is just a guess. :)

Re: has any Checked the inactive tps???

Posted: Tue Feb 22, 2005 4:38 pm
by vinnyq
bleh, what else can we make besides assumption? :P

I still think that if the system is implemented where you ticket out of dp (for just a ticket cost), you will either makes death a nonfactor and having to tp away from death will just become an irritating mechanic, so in that case we should just get rid of dp altogether.

I also still think that if there's a daps to dp removal correspond system, it'll work much better.

Re: has any Checked the inactive tps???

Posted: Tue Feb 22, 2005 11:43 pm
by jackmor
vinnyq wrote:bleh, what else can we make besides assumption? :P

I still think that if the system is implemented where you ticket out of dp (for just a ticket cost), you will either makes death a nonfactor and having to tp away from death will just become an irritating mechanic, so in that case we should just get rid of dp altogether.

I also still think that if there's a daps to dp removal correspond system, it'll work much better.

Yeah your right it should correspond with your level. If they put it in it will probly be expencive. Probly why the havent done it. They dont know how to screw it up properly.

Ps The tps that are broken are STILL BUSTED. Didnt want to get off topic. lol :)