vinnyq wrote:Allright jack, think about this.
A level 50 fighter died and get 5000 dp. Cost of ticket to avoid dp? $10k.
A level 250 fighter died and get 500,000 dp. Cost of ticket to avoid dp? $10k.
So you see how that's stacked against the lowbies new players? How unfair it is?
Now if we want monetaries exchange for dp, it might make more sense to have a one-to-one correlation for any lvl. e.g. 10 daps per dp. You can go to a kami or karavan "dp remover" to spend daps on dp.
The tickets to "teleport out of death" is just a bad idea and I think Nevrax decided to scrap it.
This is so weak vinny. Tell me how long a player stays a nube. The idea is a good one. Is it not implimented or scraped? Who knows. Lets not make assumptions here.
Sorry about high jacking your thread Buzy. It was not intentional.
As far as TP's go. The ones that were broken are still broken. There has been no information released as to when or if they will be fixed, implimented or removed. Anything else is just a guess.