Re: Dungeons
Posted: Tue Feb 15, 2005 2:11 pm
The roots are not dungeons, they are merely another land to explore...
another 'eco-system' as nevrax call them.
Instanced or permanant dungeons all have thier place on Atys if implemented properly.
Example of how Instanced dungeons could work :-
see a Kami NPC he gives a quest to your party/group.
"Theres been Sightings of a Karavan Starship landed nearby in the Grove of Umbra, i am entrusting you and your mighty guild to discover its purpose"
This would only appear to anyone in the group/guild and would probably provide a whole evenings/afternoons entertainment - perhaps not only to fight through but there could be puzzles and such inside to uncover the mysteries of the Karavan plot...
another 'eco-system' as nevrax call them.
Instanced or permanant dungeons all have thier place on Atys if implemented properly.
Example of how Instanced dungeons could work :-
see a Kami NPC he gives a quest to your party/group.
"Theres been Sightings of a Karavan Starship landed nearby in the Grove of Umbra, i am entrusting you and your mighty guild to discover its purpose"
This would only appear to anyone in the group/guild and would probably provide a whole evenings/afternoons entertainment - perhaps not only to fight through but there could be puzzles and such inside to uncover the mysteries of the Karavan plot...