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Re: Post Chapter 2 Wishlist

Posted: Sat Jan 22, 2005 5:50 am
by jackmor
I would like to be able to interact with the mission and trade npc's while on my mount.

Oh yeah! How about this. Going to have some fun so bear with me.

This is my guild we joined together. This is our out post we fought to get it. These are our guards we made them ourselves. Just like our armor their as good as there made. We made them well so be warned and beware. If you beat them. The out post is yours. And so will be all the forage around it. If you take it. Make your guards fast and make your guards well for we will be back to drive you to hell.

Thats what I want. :)

Re: Post Chapter 2 Wishlist

Posted: Sat Jan 22, 2005 12:02 pm
by predzz
Guild Missions, outposts, etc

Our guild is slowly falling apart, people are leaving etc because there is nothing left to do. This is mostly the case for fighters/mages once they get a decent high lvl in elem+heal+fight, they dont like grinding harvesting/crafting, and don't see the point in doing afliction or another fight tree.

As a guild we usually do some hunts vs Boss Mobs, in search for a challenge. But besides exploring, doing runs from race to race (although you could just as well use a mount now to get from one race to another's lands) and going for boss mobs there isn't much to do as a guild atm...

One more thing: make rewards from boss mobs more attractive please!
We killed Clopperketh (5 of us), Kipeeketh( 4 of us), Yelketh ( 5 of us) and some others, most important thing is that it was for fun ofcourse, but the loot we got from them is just way pathetic. Yelketh gave 2 supreme ql 270 mats (armor mats even). Kipeeketh 10 supreme mats ql 170 and not sure what clopperketh gave us. Either way, considering how hard for example Yelketh can be, what they give is totally useless. For a light armor alone we'll need to kill him 50 times! And they dissapear for a few days after they died. I'm not asking for a unique armor or something, but a bit more mats so we only need to kill them 2-4 times max before we can make an armor or something would be a lot better...

To summarize:
-Give guilds something more to do together besides hunting
-Make BOSS mobs loot (especially the one with minions which should be the hardest, yet drop the least mats) more interesting.

Re: Post Chapter 2 Wishlist

Posted: Sat Jan 22, 2005 12:58 pm
by xcomvic
predzz wrote: Our guild is slowly falling apart, people are leaving etc because there is nothing left to do.
Your guild is falling apart because you want it to fall apart. There are many ways a guild can have fun together or group up with other guilds and have events or do treks... it's up to everyone in the guild to make it worthwhile.


I request that I be able to Portal to other lands while riding on my mount.

Re: Post Chapter 2 Wishlist

Posted: Sat Jan 22, 2005 1:31 pm
by predzz
xcomvic wrote:Your guild is falling apart because you want it to fall apart. There are many ways a guild can have fun together or group up with other guilds and have events or do treks... it's up to everyone in the guild to make it worthwhile.


I request that I be able to Portal to other lands while riding on my mount.
Most of us have been playing since pre-patch1. it's still fun doing hunts usually, and there's still much of atys left to explore. However, i and many others long for something totally different: to have our own outpost.

And well, we aren't really "falling apart", some leave the game (WoW, studies,...), so we recruit some more so it stays steady, just i see some becoming less and less active at higher lvls because there isnt much left to do which is new, that they haven't done before. Rites sort of gave some of us more to do (would be nice if they fully worked though), for the moment at least.

Re: Post Chapter 2 Wishlist

Posted: Sun Jan 23, 2005 1:09 am
by jackmor
predzz wrote:Most of us have been playing since pre-patch1. it's still fun doing hunts usually, and there's still much of atys left to explore. However, i and many others long for something totally different: to have our own outpost.

And well, we aren't really "falling apart", some leave the game (WoW, studies,...), so we recruit some more so it stays steady, just i see some becoming less and less active at higher lvls because there isnt much left to do which is new, that they haven't done before. Rites sort of gave some of us more to do (would be nice if they fully worked though), for the moment at least.
Yes we too have been loosing members for the same reason.

Re: Post Chapter 2 Wishlist

Posted: Sun Jan 23, 2005 6:42 am
by xcomvic
Add elemental damage to Living Weapons...

would be nice to see some fire dmg with a Fryos Burning or Poison with A Matis Sword...etc...

Re: Post Chapter 2 Wishlist

Posted: Mon Jan 24, 2005 1:09 am
by josephm
3rd mount speed. Downshift into packer run speed. Right now I have to run really fast, then slow down (possible packer stoppage if I go a little to far) while moving around with my mektoubs.

Re: Post Chapter 2 Wishlist

Posted: Mon Jan 24, 2005 1:50 am
by aylwyne
I'd like to see the boosts (HP/Sap/Stamina/Focus) on equipment shown as part of the icon. When I'm shopping for jewelry, it's very time-consuming to right-click on every single piece looking for one with the boost you actually want.

It should be very easy to have a small overlay in the top-left corner of the icon that showed what boosts it had. It could be as simple as 4 colored dots (red, green, purple, blue) to show which boosts that item had. Even better would be if there were room for up to 4 numbers in those colors that showed the exact amount of the boost.

Re: Post Chapter 2 Wishlist

Posted: Mon Jan 24, 2005 3:47 am
by raynes
With the increase in roleplaying and the effort by players to make the story happen, I think there really needs to be an easier way for GM's or someone official to jump into the game and play parts if needed. Give GM's the tools needed to make this happen.

Re: Post Chapter 2 Wishlist

Posted: Mon Jan 24, 2005 4:55 am
by perrako
In response to an earlier post, all boss mobs give 2 supremes above the region level.

For me? More attack anims.