rundll32 wrote:Do me a favour. Thats the biggest *blame pvp* I've read yet, congrats. Look at this equally ridiculous example.
Yup, roleplay has really made SoR better. Saved it from bankruptcy. Kept Nevrax in buisness. Certainly no fear now of the game going dark.
Sure, some shortsighted naysayers might have complained; saying it would only fill the servers with ignorant fools. But those people were wrong! Adding roleplay has saved Nevrax, and made SoR a successful and mature game.
On the plus side mrshad, you do have a fantastic forum sig
Rundll,
The choice Nevrax made wasn't between PVP and RP content. It was between PVP and Non-PVP content.
Their STATED reason (not one I made up) for creating a PVP strike team instead of a content strike team was because new content would get played out, and they figured PVP would keep us all entertained indefinitely.
Don't misunderstand; I certainly don't blame PVP for the horrible financial state of SoR. There are a lot of reasons for that, most of them Nevrax's fault. But the way expanded PVP was
sometimes (certainly not all the time) presented was as a necessary evil in order to save the game.
Since then, accounts were lost, people were fired, and SoR is being sold. Was pursuing PVP the wrong choice? I think one can make the argument that it was. Would more non-pvp content have saved Nevrax? Well, there is no real way of knowing.
And pointing to the ring as Nevrax's concession to non-pvp content is not really fair. The ring is gimped. I have used it, it is buggy and limited. The users, currently, receive no in-game reward for their time other than the fun they might have had while playing it. It is a good first step, but has hardly had the attention given it that PVP has received.
All that being said, the Ring's reception has been pretty poor. I would like to think it is because the Ring's execution has been pretty poor, but I might be deluding myself. In every other game, we find that most player-made content is crap. In MMO's, where time playing should equal a reward to your character's ability; the certain knowledge that a player made scenario is not going to net you anything is a stake right through the scenario's heart.
So, anyway, to say that RP would have saved SoR isn't the argument I was trying to make. PVP has been given it's very own strike team. Healing spells have been rebalanced to accommodate it, jewelry has been expanded to make it more interesting, Double Elemental spells were made more costly in an effort to balance melee against magic. In short, all of the large changes to the game, with the exception of a poorly implemented scenario editor, have been done for PVP's sake.
The community has become divided, 7337 D00Ds are popping up all over, and the game is still failing. We got everything we feared was going to happen, and nothing we wanted.
But hey, thanks for the fun forum quote!
To "LT"
tigrus wrote:
And now one of the 2 carebears on the server has posted.
Congrats man
Those are English words but...
Maybe...just maybe...instead of using the random word generator you have tied to the "Submit Reply" button; you could provide a sentence or two of actual context?
Just a though.
Go on being UB34, U 7337 D00D U.