Page 3 of 5
Re: What should be the role of mounts in game?
Posted: Mon Jan 03, 2005 11:48 pm
by xcomvic
lyrah68 wrote:I hear that the reasoning behind not being able to heal a mount/packer/pet (and whatever happened to OTHER than mount "pets" as they were discussed in beta?) is that you could cast an AOE heal on them and get the benefit of self healing ENDLESSLY, in other words, healing mounts was used as an exploit
Oh dear... I guess I shouldn't be sitting down anymore, I mean I regain HP faster sitting down rather than standing up... oh oh exploit....
Re: What should be the role of mounts in game?
Posted: Tue Jan 04, 2005 7:51 pm
by asaseth
<sigh> OK, I can understand the lack of heal magic for the Meks, but the Auras are different. And yet, everybody complains about the lack of magic healing, but no answers to do the Auras work on the Meks. Has no one tried yet, or something? Plus there is the fact that if they removed you from possible heal-bombing yourself, why would they change the Meks, too?
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 12:58 am
by soulbear
I love mounts
though i assume they take up one packer spot, that i really need, so i won't own one
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 1:04 am
by lyrah68
Understand how healing works, you can not target self and use heal other to heal yourself (I asked why this was during beta and got "working as intended, thank you"), SO people would cast a healing bomb on mek packer/mount and get healed to full themselves. This was declared to be an exploit. I don't say I agree with it. Everyother MOG I have played a healer could heal themselves with ANY healing skill/spell they had. I think having to use self heal hp etc is not the right way to work it.
asaseth wrote:<sigh> OK, I can understand the lack of heal magic for the Meks, but the Auras are different. And yet, everybody complains about the lack of magic healing, but no answers to do the Auras work on the Meks. Has no one tried yet, or something? Plus there is the fact that if they removed you from possible heal-bombing yourself, why would they change the Meks, too?
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 1:06 am
by lyrah68
As they stand now, spawning of mounts is bugged, they respawn in the Fahars towers area when you die...when you dismount etc. Feeding them is bugged, AND you can't zone with them.
Even if the first two are fixed, the last one is MORE than enough to prevent me from buying them. It is ILLOGICAL to not permit mounts/pets/packers to zone with you.
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 1:43 am
by xcomvic
lyrah68 wrote:
is ILLOGICAL to not permit mounts/pets/packers to zone with you.
I very much agree with you.
But I still one! I just won't be able to buy one for each land seeing how there is only 3 spots for pets and you have 4 continents... they better increase the number of pets to infinity because I do not see a problem for having lots of pets other than space issue... if that's the case, 10 pets would be enough.
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 3:16 am
by caitiff
a limit of 3 packers is fine but there shouldn't be a limit on how many pets you can have total. So what if ppl want to spend money on more and more of them. How will this REALLY hurt?
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 5:04 am
by xcomvic
caitiff wrote:a limit of 3 packers is fine but there shouldn't be a limit on how many pets you can have total. So what if ppl want to spend money on more and more of them. How will this REALLY hurt?
three words for you: L A G
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 6:16 am
by caitiff
xcomvic wrote:three words for you: L A G
fine then limit them to one per land or something
Re: What should be the role of mounts in game?
Posted: Wed Jan 05, 2005 5:57 pm
by zumwalt
I can see 3 packers and 1 mount as a limitation in general if the mount can zone.
If the mount can't zone, I can see 3 packers and 4 mounts as limitation, 1 per mainland.
But I can't see, or justify, 2 packers and 1 mount when the mount can't pack like a packer.
Just my thoughts.