philu wrote:And before you start flaming me, I AM a software developer and Nevrax have no sense of quality control.
Come one, let's not get into this pointless debate

There are 1001 factors that can affect Quality Control, and we all know Nevrax don't have the biggest team in the world.
The fact is, bugs like this slip through. We have a bug that occurs almost every week here, it's been happening for months, but we haven't fixed it yet. This is due to time and manpower constraints, so we live with it.
I have no doubt that some of problems encountered are related to application of the patch (server side) rather than actual problems with the patched code. This can't always be predicted or seen before a patch goes live - yes, people will shout "yes it can I've done it... etc...". Well, it doesn't always go well, and that's a fact too.
Yet another fact - very few people here *truly* understands how an MMO works, and how the server and client patches are applied. It isn't for any of us (me included) to say "that isn't true, it wouldn't happen", or "I can't see any reason for these patch problems". In fact the second one is very apt - we can't see any reason for these patch problems, because we don't understand what's involved. So let's not bother judging on that merit eh? Yes, things have been nerfed by accident. Yes, things have been broken. Can't we just look forward to Nevrax sorting these with a mini-patch, like they have done before?