Re: Patch1?
Posted: Thu Oct 28, 2004 12:29 pm
Im "satisfied" with the current state except for one thing:
Guilding
We struggled to get our hall, mostly 5 persons bought it.
We got it at last.... and thats it, we have it.. nothing more.
We can have meetings and store stuff. But no more goals atm to reach as a guild.
I believe the official page promises very in depth guilding opportunities that cant be found yet. False advertising.
All we do now is forage like crazy to lvl crafters. As there are no outposts yet. Guilding stopped having that greater purpose so were stuck with grinding again and maybe try some travelling to other lands.
It works for me atm. but for how long?!
Will I wait or try another game? (why does 2 names come in mind? )
Some of the promises:
"Purchasing expansions improves the guild hall and allows the addition of various amenities and the hire of NPCs to handle shops, training, and other important functions. These NPCs can offer Actions and other abilities that are not available through normal trainers.
Guild members also gain access to guild missions, which are larger and much more epic than individual missions. These missions will often involve claiming an outpost in the wilds of Atys, and holding it against attack for a designated amount of time. Although challenging, the rewards for these missions can be great, and they apply to every member of the guild."
Guilding
We struggled to get our hall, mostly 5 persons bought it.
We got it at last.... and thats it, we have it.. nothing more.
We can have meetings and store stuff. But no more goals atm to reach as a guild.
I believe the official page promises very in depth guilding opportunities that cant be found yet. False advertising.
All we do now is forage like crazy to lvl crafters. As there are no outposts yet. Guilding stopped having that greater purpose so were stuck with grinding again and maybe try some travelling to other lands.
It works for me atm. but for how long?!
Will I wait or try another game? (why does 2 names come in mind? )
Some of the promises:
"Purchasing expansions improves the guild hall and allows the addition of various amenities and the hire of NPCs to handle shops, training, and other important functions. These NPCs can offer Actions and other abilities that are not available through normal trainers.
Guild members also gain access to guild missions, which are larger and much more epic than individual missions. These missions will often involve claiming an outpost in the wilds of Atys, and holding it against attack for a designated amount of time. Although challenging, the rewards for these missions can be great, and they apply to every member of the guild."