Neutered players ? Ouch. Did it leave a scar ?balls2u2 wrote:..... it was a time when both factions and the neutered players could work together.
Tho in many a sense, that's what the post faction game mechanics have done.
Neutered players ? Ouch. Did it leave a scar ?balls2u2 wrote:..... it was a time when both factions and the neutered players could work together.
Hmm exactly when did neutrals lose their Tps to the PR and 250 regions? Was it within the 1st 6 months of the game? Was it the same time jewels were given protections and resists? Was it when jewels and LA got level requirements?jared96 wrote:Neutered players ? Ouch. Did it leave a scar ?
Tho in many a sense, that's what the post faction game mechanics have done.
actually i agree with you on this Bisk. it makes the most sense to me too. _BUT_ it would have an actual "point" if the story of Atys was a -real- part of the way we play. as it is now, i don't see ma-duk or jena-duk coming down at any point soon.. or not soon.. or in 3 years from now. so if the gods actually made their presence and stopped lolly-gagging, this would be an argument worth arguing over.great83 wrote: But that is just my view on things... and sorry for the off topic post but just felt like i needed to get that off my chest.
It was right before we lost half our player base.great83 wrote:Hmm exactly when did neutrals lose their Tps to the PR and 250 regions? Was it within the 1st 6 months of the game?
....but obviously all the people who left did not agree with you. I am not saying they are right and you are wrong. I am saying that a middle ground can exist where both groups are heppy.they all are fixes to things in the game that wasnt right in the launch
going seriously off topic here but..jared96 wrote: Even make it so that the 50/50s only get a half tp ticket in an area and you had to combine both a kami half and a kara half to craft a working TP....and when ya done, ya dont know which of the two yu gonna wind up with.
I agree and I'll raise you "Tribal conflict".calel wrote:Racial conflict.
It's about time the current stale state of the different nations changes. All the races have reasons to distrust one another; atrocities commited in the past, long lasting wars and opression, deep-rooted vendettas. It's a certain fact Hominity has lost most of it's collective memory and past, so forgetting the mistakes made in the past seems all to obvious while the racial traits still persist.
We've gotten to known the old enemy, the Kitin; we have felt the pressure of the current religious powers during the Temple building, but the 'cold war' state between the nations still needs to be played out.
Give more meaning to the currently bland cultures.
Make them live.
\o/ \o/ Hell yeah !! \o/ \o/sidusar wrote:Voted for everything except the "Pure" options - The best events are not pure RP/PvP/PvE ones, but events that combine two or more of those.
I agree and I'll raise you "Tribal conflict".
It's about time those tribes let their influence reach out of their camps. I believe originally the idea was that the tribes were groups of homins who split off from the 4 major civilizations and now compete with them over the control of the regions. That all tribes would have their own ideologies and agendas that can easily conflict with those of other tribes or nations. And with almost 50 tribes there's endless room for conflicts.
The nations' cultures are currently bland, the tribes' are almost completely obscure. There's been snippits of information about some of them in the chronicles, but ingame we've only seen the Black Circle play a small role in some events. Who really knows what the Barkers stand for? The Firebrands? The Leviers? The Tutors? We know nothing about them but what we can guess from their names.
Make them come out of hiding and let them play their part.