Re: Lack of quests...
Posted: Wed Oct 13, 2004 1:42 pm
darq787 wrote:Lyrah, thank you but I did RTFM, I know the background, and I know how to click on NPCs. I am an MMORPG gamer, I have played all of them, I know how they work. I'm not expecting a console game where you can "win", all I'm expecting are quests to do that keep me entertained.
Raul and Kamagi have good points, we as gamers are past the point where we will buy a game then sit patiently while it's "finished" post-release, this is why AC2 and Horizons are doing so poorly right now. In the early days that might have worked, there wasn't much of a choice back then, but now with so many games out there, many of them good and full of content, there's no reason to stick around and play a half-done game. You may say MMORPG's are never "finished", and that's true to a point, but when a game doesn't even have quests yet then it's safe to say it's not ready. Now I wont go so far as Raul and ask for my money back, being such an avid gamer in this genre I am used to this type of thing and can tell Ryzom has great potential. I will however, sit back and wait a month or two to see how this game progresses, if I don't like how Nevrax handles things at that point, I will cancel my sub. Right now tho, I just can't play a game that has nothing to offer but a grind.
No MMO is "finished" they are forever progressing, but if we are to get on the technical about it and say that the quests, music, and what not aren't in ok.
CoH hit the market fully incomplete. They had broken missions, broken task force missions, half the areas weren't up and running; six months later and two patches and they are finally starting to get things going, but it has been an extremely successful game regardless.
SWG, that pretty much says it all. 1 year later, still broken and incomplete, but still successful.
AO came out completely broken and incomplete and it took a year to get it goin to where it is today and successful.
FFXI was only somewhat flawless because it had been out in Japan for a year before it hit the states.
Pretty much any other game came out a couple of years ago. Horizons and AC2 didnt fail because they lacked content, what they lacked were good game design, concept, and execution. They also suffered from horrible support. A game isn't judged by what is in it now, but by how it will be supported and executed in the long run.