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Re: The merry-go-round (impressions,suggestions)

Posted: Sun May 06, 2007 6:24 am
by sidusar
komissar wrote:But really selling things like fireworks would really add more to economy than the casino itself!
Definitely!

Re: The merry-go-round (impressions,suggestions)

Posted: Sun May 06, 2007 7:51 am
by meloner
do i get a prize for unluckiest homin alive ?

been spinning that wheel since friday night, spent 4 million dappers and apart from the mountain of cats and flowers managed to get a firework type A :D

PS : /agree with komissar :)

Re: The merry-go-round (impressions,suggestions)

Posted: Sun May 06, 2007 11:18 pm
by jam2005
Since the fireworks are consumed quicker than the flowers, it seems like the chances of getting a firework ought to be about the same as getting a flower. :(

Re: The merry-go-round (impressions,suggestions)

Posted: Sun May 06, 2007 11:23 pm
by ajsuk
jam2005 wrote:Since the fireworks are consumed quicker than the flowers, it seems like the chances of getting a firework ought to be about the same as getting a flower. :(
Yeah, as a Reaper and lover of all things shiny I must have more fireworks!
Anything consumable should have a high chance of being won. That or we should be able to buy them, a bunch of people settings a load of fireworks off at once at events etc would be awesome!

Re: The merry-go-round (impressions,suggestions)

Posted: Mon May 07, 2007 3:04 pm
by meloner
agreed :)

Fireworks should become a prize that pops more often..the amount of flowers an unlucky gambler like me gets after a few hours of spinning the wheel just gets frustrating. A few stacks of fireworks makes the money spent worthwhile and brings a smile instead of a sulk :)

and while I'm at it :

-Add more teddies, but with different animals. A cuddly gubani or a bouncing bolobi for example :)

-Goofy head gears and armors (keep it "ryzomy" though i don't fancy seeing players dressed as circus clowns or Batman)

Re: The merry-go-round (impressions,suggestions)

Posted: Mon May 07, 2007 3:17 pm
by riveit
komissar wrote:yes yes absolutely just don't do it the way you did it in Yrk :(
I want to have fun and socialise in the bar not on a heap of dirty sacks...
Come join us in Fairhaven, Komi! The Fairhaven Casino is situated beatifully with a stunning view of the Fairhaven Lake. Lovely Trykerette barmaids deliver you stinga rum concoctions from the bar while you relax on cushions in front of the ever-spinning Wheel of Fortune. :D

Re: The merry-go-round (impressions,suggestions)

Posted: Mon May 07, 2007 9:27 pm
by ffxjosh
komissar wrote:Oops I just found out that fireworks you get from the wheel can't be traded!!!
This is not true. Fireworks can be traded

Re: The merry-go-round (impressions,suggestions)

Posted: Tue May 08, 2007 1:02 am
by crs48
sidusar wrote: But, I do think the amount of flowers/cats it gives is just plain bad. 40 q150 crystals and 8 flowers (that only last 10 minutes) are not worth a million dapper and over two hours of playing. As it is, nobody cares about the regular prizes, everyone plays the wheel only to get the rare ones. It's a race to collect all of those and then never touch the wheel again.
Not to mention the fact that it is borrriinnggg..... At least, put up a graphic of the wheel spinning or something. Not just: let's get lucky.....oops, you lost.

Re: The merry-go-round (impressions,suggestions)

Posted: Tue May 08, 2007 1:24 am
by jamela
How much difference would that really make?

Re: The merry-go-round (impressions,suggestions)

Posted: Tue May 08, 2007 1:25 am
by ssefeaba
jamela wrote:How much difference would that really make?
Well, it would be a bit more entertaining, I think :)