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Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 3:53 pm
by japamala
Yes! I can see it now... a special spear move where you stab the guy, and lift the spear vertically, and shake it up and down to make sure the guy is on there well and good...
...
...
or perhaps not..
...ew.
Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 3:56 pm
by final60
fiach wrote:Hi mate, henceforth by me, you will be hailed by the title :
"Master of all trades, Jack of none"
Go Final !
You sand blooded, yubo loving, kitin slaying, son of a launcher
lol Get back on dcp forums and get your 2k post count val

Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 3:59 pm
by final60
Master all melee, to be able to duel weild 2 2handed weapons. Imagine swinging 2 axes at the same time!
Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 4:04 pm
by raven41
gillest wrote:melee aura, invul and speed 6 (plus few others i might forget) only open at 250 if i am not mistaken
I have one 250 melee already

So I have all those, and thats why I never went for another 250 melee... no point.
(edit) Thats why said "another" in my first line

Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 6:25 pm
by zanthar
japamala wrote:Yes! I can see it now... a special spear move where you stab the guy, and lift the spear vertically, and shake it up and down to make sure the guy is on there well and good...
...
...
or perhaps not..
...ew.
That one would be called implale!

No what I was trying to convey is that there needs to be more melee animations!
Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 6:32 pm
by zanthar
final60 wrote:Master all melee, to be able to duel weild 2 2handed weapons. Imagine swinging 2 axes at the same time!
I could see letting use dual weild all the one handed weapons and pistiols, but with the length and wieght of 2 handed weapons I can't see that happening.
Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 7:02 pm
by katriell
zanthar wrote:I could see letting use dual weild all the one handed weapons and pistiols, but with the length and wieght of 2 handed weapons I can't see that happening.
Something to keep in mind: Atysian weapons are not made of metal.
Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 7:11 pm
by setstyle
fadebait wrote:maybe instead of putting in powerful stanzas costing lots of sp's it would be better to but in more specialised stanzas to give more variety in actions, and make actions (especially magic) less bound by credits so that the new stanzas and some of the old ones such as concentrate are more useful.
This sounds great... I know there are some related suggestions out there and I managed to dig one up:
http://forums.ryzom.com/forum/showpost. ... stcount=35
There's some other interesting thoughts in that thread, such as combo attacks that aren't as boring as, say, double-clicking increase damage and walking away for a drink or something.

Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 8:22 pm
by zanthar
katriell wrote:Something to keep in mind: Atysian weapons are not made of metal.
I concede that point about metal, but just the length, of say a 2 handed axe would make swinging 2 of them awkward and very off balancing.
Re: Long term goals/rewards!
Posted: Wed Mar 28, 2007 8:33 pm
by kyesmith
There should DEFO not be such a major change like duel weilding axes

Master all slashing weapons something like bleed action is free, or another bleed action is avalible. Its not gunna change atys but its useful and something worth aiming for....
50 extra hp and stamina for mastered a melee is nice, realistically its gunna make no difference except those mental meleers.