I see two things here. One is a matter of game-mechanic. The other is a matter of role-play. Both have positives and both negatives.
My char is a Kami-influenced Matis. I decided that about halfway through my play so far (about 1.5 months). I have still yet to get off the island. I will not deal with the Karavan at all. Under the current system, I will be telported to my "home" city, where the Karavan will surround me and there will be few Kami to nurture my growth. ((I know that there are Kami and Karavan in each city.))
If I were to be able to be teleported to another city it might be more expensive, but I could study with the Kami and learn their ways as I want to.
That is one aspect of the role-playing. Not every Matis/Tryker/Zora/Fyros is a patriot. Some of us had unhappy childhoods.
Otoh, if you are going to be a patriot, going to the home city is right for you.
Production: Leaving the Ruins of Silan
Re: Production: Leaving the Ruins of Silan
Sounds all good to me. People will still want to trek everywhere anyhow, and with their group of buddies from Silan they are more likely to try to do so by themselves - more power to them!
Great move, Rangers.
Great move, Rangers.
Re: Production: Leaving the Ruins of Silan
What's the problem with people going to different lands? As a few people have pointed out they can be trekked to see there friends.
Well, they still can be! Only now they are trekked with their friends to see the world.
Well, they still can be! Only now they are trekked with their friends to see the world.
Re: Production: Leaving the Ruins of Silan
Well, thank you for confirming my worst fear here Marjo.Marjo wrote:We'll keep the current values of the fame. Each people will still think the same of the other people, even after this change on RoS.
It is allready set in stone. It WILL be changed.
Why then let us discuss it in the first place?
To quote Marvin the Marsian:
"Oh, this makes me very angry. Very angry indeed!"
Acridiel
Take a look at the collected Works of Ryzom Players all over the World!
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be [color=green]different! Do you dare to adapt?[/color]
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
At"Ryzom Movies"!![highlight]
238[/highlight] Videos, [highlight]181[/highlight] Fan-Artworks and [highlight] 3 [/highlight] original Songs are up allready.
[highlight]SoR Score Musics including Trailers!![/highlight]
Ryzom:
We dare to be [color=green]different! Do you dare to adapt?[/color]
Ryzom on Vimeo-Videos!/Ryzom Ning-Network/Die Lore auf Deutsch!
Bardentreffen / Atys Kundschafter
Re: Production: Leaving the Ruins of Silan
It's not set in stone, Acridiel, look at the original post :
Presumably, as with Spires if serious problems arise from discussion here then they might change their plans.Marjo wrote:In a future patch we plan to modify the NPCs that teleport you from the starter island to the mainland.
...
Re: Production: Leaving the Ruins of Silan
Just feels like dumbing down to me, weakens the Uniqueness of the races more, which is the opposite of what we need, negates to some extent the need for lowbie treks which can be some of the most awesome early experiences of Atys.
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety"......Ben Franklin
http://evoguild.mine.nu/forum
http://evoguild.mine.nu/forum
Re: Production: Leaving the Ruins of Silan
Getting the game more simple more casual, nothing more.... Where is the challenge of trecks to other lands? where is the hardships and excitement of your friends trying to reach you across the continent???
I could understand such changes on Cho where there are 10,5 people on if you are lucky, but not on the main International shard...
Imho this will only spoil the game...
I could understand such changes on Cho where there are 10,5 people on if you are lucky, but not on the main International shard...
Imho this will only spoil the game...
Komissar
Komizaur (Silan rep.)
"A fond memory" of the "Order of the Nameless"
Matisian Botanist: "Complete Atlas of Atysian Flora (work in progress)"
Devoted Scholar of the "Zorai pictograms" "Zorai pictographic Signatures on demand"
Author of "The Kitin Scriptures" "The Kitin Scriptures WEBCOMIC!!!"
"Яussians may die - but never give up!"
Komizaur (Silan rep.)
"A fond memory" of the "Order of the Nameless"
Matisian Botanist: "Complete Atlas of Atysian Flora (work in progress)"
Devoted Scholar of the "Zorai pictograms" "Zorai pictographic Signatures on demand"
Author of "The Kitin Scriptures" "The Kitin Scriptures WEBCOMIC!!!"
"Яussians may die - but never give up!"
Re: Production: Leaving the Ruins of Silan
It is not that there are 10 - 15 people online on Cho, it is that most people on Cho have the universe chat bocked due to countless spam
Mokdarion
Avatar of Destruction
Master Heavy-Swordsman
Expert Forest Forager
Master of Life
Avatar of Destruction
Master Heavy-Swordsman
Expert Forest Forager
Master of Life
Journeyer
Re: Production: Leaving the Ruins of Silan
Well, I just wont Spam "free cats" anymoretr808 wrote:It is not that there are 10 - 15 people online on Cho, it is that most people on Cho have the universe chat bocked due to countless spam
Re: Production: Leaving the Ruins of Silan
thats not what i meant u know what i mean lol
to get back on topic: I dont see the harm in this, i can imagine how u can feel it lowers the use of races, but after all they will start with a BIG penalty if they choose to go to another city then their races capital.
to get back on topic: I dont see the harm in this, i can imagine how u can feel it lowers the use of races, but after all they will start with a BIG penalty if they choose to go to another city then their races capital.
Mokdarion
Avatar of Destruction
Master Heavy-Swordsman
Expert Forest Forager
Master of Life
Avatar of Destruction
Master Heavy-Swordsman
Expert Forest Forager
Master of Life
Journeyer