ummax wrote:please dont hurt me but I think sony has done this in the past with matrix online (was owned by warner brothers and an independant developer team) so its possible this could happen again. In fact if anyone buys this it will probably be a sony like company that owns its own servers etc. The customer base (us) will follow plus others who are looking at what sony has to offer will subscribe when they see the 2 million titles that sony has to offer for its sony pass thingy. So its entirely possible and even likely that a large corporation with servers already running and staff in place who like what they see to take this on because in the end it wont cost them much more to run it and will add more customers
This won't hurt...much.
ummax wrote:yeah i know i said it Sony but that is about the only company that I can think of right now that does buy games in a bad financial state and makes them work (of course they also often fix them but uh yeah...)
I guess that depends on your definition of "work". Everyone I have talked to that ever played Matrix said that it was one of the worst pieces of crap game they have ever played. I could go on with reasons, as their opinions were backed up with specific examples, but it is not germaine to our conversation. Suffice it to say Matrix is just plain ole bad.
ummax wrote:think of matrix online , everquest and uh well there you have it.. examples of games that had problems that were bought up because the original owners didn't have the capital to keep it afloat any longer
SONY (and by the way, any other spelling is incorrect...ask anyone who works for SONY, it is always capitalized) did not buy Everquest. EQ was initially made under the auspices of 989 Games, a wholly owned subsidiary of SONY. As with many large corporations, it has companies within companies. EQ was hived off of 989 and placed under a new "sub-company", Verant Interactive. Verant then was subsumed back into the parent company, SONY, under the SONY Online Entertainment label. And EQ never "had problems". It is the great great great grandaddy of the successful 3D MMO (UO wasn't 3d, it was 3rd person isometric). After almost 8 years it is still running fairly strong. The ONLY game SOE has bought the rights to in a finished state, was Matrix. Please come up with another example, as the Matrix being bought by SOE is the only one I can think of...and that didn't turn out too well.
I still think that a profit center (the playerbase) that cannot support the cost center (the Nevrax debt), is not going to be a very tasty commodity on the market. I'm more than willing to be wrong, in fact, I hoping for it. Business today is all about the bottom line, and if a company cannot pay enough of its debt insomuch as it goes bankrupt, something is not right in the state of Denmark. For a game of this size and complexity, $589,000 per month is really not much, based on $14.95 per month at 40000 subs, considering costs such as server maint and upkeep, admisitrivia, and the biggest hitter...bandwidth.