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Re: Bug retour windows

Posted: Wed Oct 20, 2004 4:01 am
by feilan
Well, could this all have something to do with Ryzoms totally crappy memory-management?

I always have to restart every 2 to 4 hours, because Ryzom totally eats up all my swap. I notice when it gets time to relaunch, wenn everything gets VERY choppy. If I move in such a situation, without letting the HD transfer all the data, the game crashes - if I just wait, till the screen stops freezing, it's ok (for the next 30 seconds or so).

copy&pasted out of the bugreports posted before:

Memory: 46mb/1022mb
Process Virtual Memory: 853mb

Memory: 25mb/511mb
Process Virtual Memory: 905mb

Memory: 13mb/1023mb
Process Virtual Memory: 1194mb

Memory: 79mb/1023mb
Process Virtual Memory: 1155mb

Memory: 60mb/511mb
Process Virtual Memory: 901mb

Memory: 15mb/511mb
Process Virtual Memory: 909mb

Seems like Ryzom just hates physical RAM and loves swapspace.

Re: Bug retour windows

Posted: Thu Oct 21, 2004 10:26 pm
by p46985
I agree with you Feilan, on Trycker for me it always crashes when HD is reading the information, if i spot this moment and stop everything is fine, if i carry on moving the game crashes. Most of the ppl here get errors in Trycker land just like I do. The only problem i can think of right now is that water from Trycker lakes is getting into my system :D