raynes wrote:You are still restricting the reward to a crafting item. Why should the only rewards be crafting items?
I did not say that, at least not willingly (no need to quote me saying "rewards should only be mats to craft or crafted items" to prove your point, but if you could point where I stated that, I'd edit the post to make it clearer. Bear in mind tho, that my answers in the thread are in the context of the specific POLL question and yes, I'd rather have mats that crafted items.) On the contrary, to your question "Instead of being so against the idea of making hard work rewarding why not come up with some ideas of what they could do?" I answered "We have (at least myself, personally), in other threads".
My point is, simply put: "inappropriate (unbalanced, overpowered, exclusive, ....) dropped items can have a negative impact on a player based economy, reducing the ability and purpose of craters. In my opinion, other alternative methods (including rewards being mat based) are, IMHO more adapted to the game mechanics."
The purpose of this thread is not "discussing possible rewards" a dauting task in itself, including titles, Fame with the tribes most known for thier anti-kitin stance, etc, etc. your imagination can fly.