remyt wrote:Hmm, if i say it like this.
Why did you choose the side you have choosen?
What do you think the other faction have that the second one don't have?
Edit: Also any links to more on the lore of the kamis and karas is very much appricated.
That's a personal answer, the guild voted kami for different reasons.
Story first as story - without being very much od a RPer - is important to me in a game:
I chose kami because we were supposed to chose between 2 religions. A religion needs to have a mystical part. There is nothing supranatural about karavan. They are talking about Jena, allright, but there is no testimony in the history as we know it of a contact between a known homin and this goddess.
On the other part the kami (not kamists) are supranatural, you can see them everywhere, at any kami teleport point as well as in kami protected tribes etc.
Secondly the promisses. Karavan are promising to transport us in another world, probably much better one. I am ready to believe their world is much better, usually better technology brings more welfare. But: why leave Atys, I love it. For my character leaving Atys would be a punishment not a reward.
Then what an atysian could do in a karavan world? They all have superiro forces? What could we be but slaves or at least a less developped, despised minority there?
Finally Faa somehow remembers the history of a forgotten planet long long way from Atys. Probaly some ancient thome she found in some basement in the library of the Pyr Academy. And she discovered a fundamental contradition. If the karavans have this best technology in the world and if they are also true to their word and want only the good for homins, why are they not sharing with them their science, why they are asking blind obedience and pretend they are giving them a religion instead simply make some schools and inarm the homiins followers with this great technology enabling them to terraform Atys and make it better. Kamis, on the other side just share some rather phylosophical principles, general ones, related to planet preservation. Like all known religions they have mysteries and rites, might be truly mystical ro just - like in so many cases - a way to consolidate the communtiy *shurg* at any rate they taught the people what they knew best: magic.
I just made mentally 2 columns with the 2 stories principal moments and compared them. There are other interesting stories that deserve attention, like the Elias Tryton one, of course, but not being implemented in game makes them difficult to follow for a whole guild.
The two columns can be questionned differently and get different answers too, for a lot of us loving the Medieval imagery it's nice to follow a powerful Lady. You'll find however as many opinions as people in game I guess.
That was my view on the story and it helped me vote for one religion/implemented faction. Led me also to the conveninet for me view taht no homin is guilty per se. The karavaneers are just people in error inside my RP line.
But of course comparing such a rich lore can lead you to very different conclusions, there is place for all on Atys.