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Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 3:43 pm
by ozric
Gee you US guys really get worked up about little things dont you ?
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 4:01 pm
by jdiegel
ozric wrote:Gee you US guys really get worked up about little things dont you ?
Us locals refer to that as the "vocal minority".
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 4:06 pm
by jhaan
Number of hours lost: 2
Number of hours whining: 20
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 4:08 pm
by sunhawk
The implication to me was that the two reasons are one and the same. There was a bug which allowed people to exploit things. The bug was fixed, and to undo the exploiter's work and try to keep the economy stable, a rollback was done. It was four hours. I understand the issue is seen as dev/liason honesty more than the actual rollback itself, but that is truly a negligable amount of time.
As was said, the two issues are not mutually exclusive. Lawrence's post implies strongly that its the exploiters, not the bug, which caused the rollback to be necessary. So blame the people who find cheating fun, not the devs who're trying their best.
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 4:14 pm
by ayne31
sunhawk wrote: Lawrence's post implies strongly that its the exploiters, not the bug, which caused the rollback to be necessary.
No he says exactly the opposite. Quote him to prove me wrong - but use whole sentences of him please.
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 4:19 pm
by aelvana
You guys are arguing semantics now. This is being way way way way WAY WAY WAY WAY too overanalyzed. If I read into the devs posts that much, I'm sure I could come up with a reason that their posts really meant they hate pizza. We all know what they meant, for God's sake.
You guys can't see how utterly ridiculous this has become by now?
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 4:44 pm
by danmit
Reading comprehension is your friend.
First, from one post we have:
During today's patch, our team had to perform a database rollback in order to deal with character save problems, which occured close before we took the servers down for the patch.
Note the timeframe here: character save problem BEFORE the patch. Database rollback DURING the patch.
Then Lawrence explains what the problem was: some characters saved, others didn't. He doesn't say anything other than that there was a save character problem that had bad effects (ie, duping) which from the other post happened BEFORE the patch. Rollback DURING the patch, get it? So, not even close to mutually contradictory, nor even implying "guilt" to one side or the other about why a rollback happened. In fact, it's buggy code (dev's fault) leads to player abude (players fault), which leads to a rollback.
It's pretty obvious given the info you get in those 2 posts that the likely chain of events looked like:
(1) there was a bug in the save character code
(2) people could use it when they knew the server was going down
(3) people knew the server was going down for a patch and duped stuff
(4) the character database was rolled back a bit so that the people who exploited that bug wouldn't get the benefits of their duping, which of course hurts everyone.
Anyone who is reading what they actually said, thinks in a sequential cause and effect manner, and has any experience in these games can figure that out.
Of course, if you're used to dealing with a crappy game company (say Mythic, where the devs say one thing and the PR people either don't know and talk crap or don't understand what they were told and talk crap) and assume these guys are like your last POS game company, maybe you'd interpret it in the "they're contradicting each other way", but they're actually not.
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 5:25 pm
by sulbe
Last year I couldn't spell graduate. This year I are one.
LOL just kidding. Isn't it possible, even remotely, that the exploit happened on the NA server, hence affecting NA users; to which point, the devs rolled back everyone just to make sure they caught any other opportunistic players? It would explain the same message yet slightly different wording.
I'm just throwing out a possibility, not the Gospel.
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 5:30 pm
by jdiegel
sulbe wrote: Isn't it possible, even remotely, that the exploit happened on the NA server, hence affecting NA users; to which point, the devs rolled back everyone just to make sure they caught any other opportunistic players? It would explain the same message yet slightly different wording.
I'm just throwing out a possibility, not the Gospel.
That was my guess.
Re: Cerest and crew, the real issue.
Posted: Wed Oct 06, 2004 6:19 pm
by lupine04
ozric wrote:Gee you US guys really get worked up about little things dont you ?
Among some of us States-siders, yes.. unfortunately there are a number of people (called the Vocal Minority, and accurately so, above), who seem to believe that with every purchase of a MMO comes a complimentary Soap Box or Mountain Top to perch upon and shout TRAVESTY! every time they feel personally wronged by something in the game. They often begin to make demands of the company and make heavy use of the words "us", "we" and other such inclusionary words to make it seem like the majority of the game population agrees with them. Some of these same individuals will even go so far as to accuse those of us who *don't* see some major injustice in a given issue of "rolling over and taking it".
I've only seen one, maybe two threads so far showing this behavior for SoR.. that's pretty mild compared to other games.