Re: Where's the content? .... In front of you.
Posted: Tue Oct 05, 2004 11:28 am
I have had a similar discussion with my friend on the subject of 'Content'...
I have been playing/testing the game since Open Beta1.
I was a FBT from week 2.
I played the Final Beta.
I had a 2 week break... and bought the retail.
I am now in to my second week of Retail Play.
So thats me.
I can't seem to get from anyone what they 'really' mean by content.
So I can only comment on what I think of as content.....
The game has:
A 4 class skill system - that works
It is unrestricted - you can progress in all 4 classes if you wish.
Fighter/Magic User - can be started without creation packs or shop bought starter packs.
Game items are player made - due to the properties of the mats, your equipment can be customised to EXACTLY match you requirements. Eg Healer Staff, Armour that aids dodging. Swords that hit Slow and with high damage or Fast and with lower damage.
There are basic tasks that allow money to be generated.
There are basic tasks that allow you to become 'Famous' getting you a better response from other tribes/peoples.
We have the Kami/Karaven mystery to solve!
I have not heard that any guild has bought a Guild Building - so this is a major goal to work toward.
Has any guild tried to control an outpost yet?
To me the above alone is enough to keep me busy for a few weeks/months.
The above is just scratching the bark of the tree of life!
I have been playing for over 6 months, with many character restarts.
My conclusion, but not the end of the subject:
If I was to stand and kill cloppers for 3 hours, non-stop, I would be bored!
If I was to forage for 3 hours, non-stop, I would be bored!
If I was to craft for 3 hours, non-stop, I would be bored!
But I don't do the above!
I have set some goals..... I have added the 'content' to the game! The content that I am being told is missing.
I quest myself to get a nice set of armour....
I could easily go and buy it from a player.
But that would shortcut my quest.
So first I need to forage the mats. This means exploring the lands to find just the right ones. This is a subquest in its own right!
Now suddenly the 3 hours of harvesting to get them is not a chore.... its fun....I will be part way to getting my armour.
Now I need to make it......
This continues untill I have my new armour.
But as I make the quests, I decide when to have other quests.
Example quests
Make Friends
Make Items
Reach an import level (eg Find Supreme Mats in forage level 35)
Explore the world.
My point is this is such a 'non-linear' game there is 'nothing' you need to do. It is very similar to 'real-life'! You can choose to be bored, you can choose to do something, you can choose to do nothing.
Linear games are great, but are five minute wonders!
Ryzom has an end - but we won't see it for another 8 years!
Ask youself a question - are you say there is no content because you want more or is it you haven't seen all the content that is truely in the game.
Some people have been through all the maps (in early FBT most of them weren't populated!)
Some people have seen all the mobs! but these mobs learn and the AI is improving as the devs learn!
But have you? Do you want to?
So there you are. Its just my point of view.
I have played for 6 months and am as enthusiastic today as when I first realised how flexible it is.
THE CONTENT IS THERE, YOU JUST NEED TO ADD A LITTLE IMAGINATION.
ok so lets see your view points.
(I am not personally attacking any individuals, I want to understand what the content is that needs to be added)
I have been playing/testing the game since Open Beta1.
I was a FBT from week 2.
I played the Final Beta.
I had a 2 week break... and bought the retail.
I am now in to my second week of Retail Play.
So thats me.
I can't seem to get from anyone what they 'really' mean by content.
So I can only comment on what I think of as content.....
The game has:
A 4 class skill system - that works
It is unrestricted - you can progress in all 4 classes if you wish.
Fighter/Magic User - can be started without creation packs or shop bought starter packs.
Game items are player made - due to the properties of the mats, your equipment can be customised to EXACTLY match you requirements. Eg Healer Staff, Armour that aids dodging. Swords that hit Slow and with high damage or Fast and with lower damage.
There are basic tasks that allow money to be generated.
There are basic tasks that allow you to become 'Famous' getting you a better response from other tribes/peoples.
We have the Kami/Karaven mystery to solve!
I have not heard that any guild has bought a Guild Building - so this is a major goal to work toward.
Has any guild tried to control an outpost yet?
To me the above alone is enough to keep me busy for a few weeks/months.
The above is just scratching the bark of the tree of life!
I have been playing for over 6 months, with many character restarts.
My conclusion, but not the end of the subject:
If I was to stand and kill cloppers for 3 hours, non-stop, I would be bored!
If I was to forage for 3 hours, non-stop, I would be bored!
If I was to craft for 3 hours, non-stop, I would be bored!
But I don't do the above!
I have set some goals..... I have added the 'content' to the game! The content that I am being told is missing.
I quest myself to get a nice set of armour....
I could easily go and buy it from a player.
But that would shortcut my quest.
So first I need to forage the mats. This means exploring the lands to find just the right ones. This is a subquest in its own right!
Now suddenly the 3 hours of harvesting to get them is not a chore.... its fun....I will be part way to getting my armour.
Now I need to make it......
This continues untill I have my new armour.
But as I make the quests, I decide when to have other quests.
Example quests
Make Friends
Make Items
Reach an import level (eg Find Supreme Mats in forage level 35)
Explore the world.
My point is this is such a 'non-linear' game there is 'nothing' you need to do. It is very similar to 'real-life'! You can choose to be bored, you can choose to do something, you can choose to do nothing.
Linear games are great, but are five minute wonders!
Ryzom has an end - but we won't see it for another 8 years!
Ask youself a question - are you say there is no content because you want more or is it you haven't seen all the content that is truely in the game.
Some people have been through all the maps (in early FBT most of them weren't populated!)
Some people have seen all the mobs! but these mobs learn and the AI is improving as the devs learn!
But have you? Do you want to?
So there you are. Its just my point of view.
I have played for 6 months and am as enthusiastic today as when I first realised how flexible it is.
THE CONTENT IS THERE, YOU JUST NEED TO ADD A LITTLE IMAGINATION.
ok so lets see your view points.
(I am not personally attacking any individuals, I want to understand what the content is that needs to be added)