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Re: Patch Tomorrow, Dec 1st 2005
Posted: Wed Nov 30, 2005 5:16 pm
by Marjo
boinged wrote:Will items that we buy tonight be moveable or just post-patch? Wouldn't want to fill my bag with cheap loot and have to destroy it.
You will be able to move the items starting from tomorrow after the patch. Any no-drop items you're currently carrying and/or will buy before that patch will not be movable until the server is patched.
calel wrote:will the transferable rule of no drop items also apply to non-episode 2 related no drop tems like mission materials and refugee clothes?
Yes, all the no-drop items will be movable after the patch (pre-order item, TP tickets, refugee clothes, mission mats, rewards,...).
Re: Patch Tomorrow, Dec 1st 2005
Posted: Wed Nov 30, 2005 5:20 pm
by vguerin
kostika wrote:People wanted the patch like yesterday. So they're giving it to us tomorrow. I think its likely an all or nothing. Price changes would likely be another patch.
This patch will allow you to move the no drop items from your bag to
your mektoubs and your apartment, and vice versa. In the meanwhile, the
cost of rewards shields and pants will be multiplied by 5, and the pick
cost multiplied by 3. Thus, a q250 shield costing 1400 honor points
would then cost 7000 points.
Reread the info, both happen at the same time...
Yes, all the no-drop items will be movable after the patch (pre-order item, TP tickets, refugee clothes, mission mats, rewards,...).
Sours the good news a bit...
Re: Patch Tomorrow, Dec 1st 2005
Posted: Wed Nov 30, 2005 5:34 pm
by sumoman
well they had to make it fair on the shield crafters.
They waited so that some of us would get annoyed and destroy our gear.
Then they release the patch that allows us to move them but the new stuff costs more.
Most folk hav spent there points. This means that not every1 can buy the shields in vast ammounts.
This is where the Shield crafters get back there market
Re: Patch Tomorrow, Dec 1st 2005
Posted: Wed Nov 30, 2005 6:15 pm
by forever
When your thinking of a cost of 7000 faction point, remember this is not dapper. 7000 dapper is nothing, 7000 faction point is quite a large amount.
I hope we will soon have a way to get more faction points.
Re: Patch Tomorrow, Dec 1st 2005
Posted: Wed Nov 30, 2005 6:16 pm
by Marjo
sumoman wrote:well they had to make it fair on the shield crafters.
You got the point here.
The purpose of patching the rewards costs in the same time as the no-drop items, is to avoid harming shields and armors crafters' business too much. Indeed, if we patched the no-drop items only, you could bought many rewards and stock them for a long time, without real limitation.
The costs were increased following shieldsmiths and armorers requests, and based on the average honor points you got during Episode 2 (about 60 000; even though some of you got over 1 million
).
Re: Patch Tomorrow, Dec 1st 2005
Posted: Wed Nov 30, 2005 6:45 pm
by kostika
vguerin wrote:Reread the info, both happen at the same time...
You misunderstand me. In order to give a grace period they'd need to do a seperate price patch.
Re: Patch Tomorrow, Dec 1st 2005
Posted: Thu Dec 01, 2005 6:06 am
by omsop
i will NEVER do anything in an event again, i reset my Merchant's to Default and i got offered NOTHING for my Points, i might have wanted a Pick or something different, but no i cant get one cause i am bugged or something,
Now the costs are being increased b4 my char is fixed or whatever.
Well there's another notch on my list of Reasons not to stay in Ryzom.
Shove your events Nevrax where the sun dont shine.
Re: Patch Tomorrow, Dec 1st 2005
Posted: Thu Dec 01, 2005 8:21 am
by thlau
In my opinion the new prices for the rewards are still cheap.
I compared it to the result of an [url=http://www.ryzom.com/forum/showthread.php?t=18670
]auction of 2 q250 Supreme Shields[/url]
Both shields exchanged the owner for 10mil Dappers or 1000 q250 Mats
So if you digged q250 Mats during the conflict you got 32 honor points per mat.
So 7000 honor points would be about 219 event mats.
Re: Patch Tomorrow, Dec 1st 2005
Posted: Thu Dec 01, 2005 8:35 am
by thlau
vguerin wrote:Sours the good news a bit...
I think its a nice idea that mission items are transferable.
My first intention to buy my very first packer was to be able to do more than one NPC delivery missions by putting the packages on the packer.
I guess you can imagine dissapoint I was, as I realized that that wasn't possible.
But now it will be possible, thank you Nevrax.
Re: Patch Tomorrow, Dec 1st 2005
Posted: Thu Dec 01, 2005 9:17 am
by rangelov
thlau wrote:In my opinion the new prices for the rewards are still cheap.
I compared it to the result of an [url=http://www.ryzom.com/forum/showthread.php?t=18670
]auction of 2 q250 Supreme Shields[/url]
Both shields exchanged the owner for 10mil Dappers or 1000 q250 Mats
So if you digged q250 Mats during the conflict you got 32 honor points per mat.
So 7000 honor points would be about 219 event mats.
Ya, well, keep in mind that there werent just diggers out there. And if 10-11 digs @ 18-19 mats per dig (probably takes 20-30 mins to do, dont know) are enough for a shield at the new prices, you definitely dont get there so fast if you are a mage/fighter. Nevrax better balance this issue in further honor-point earning events.