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Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 5:01 am
by tylarth
Fasinus attack albeit... different i suspect wasn't too productive as all the fvf flagged are mostly within the 4 min pvp no honour pts time frame. and any kami going to the yrk site would have to wait 30sec(?) to engage anyone one entering the fvf. So not really practical assault methods.
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 5:21 am
by forever
TPs should always be safe zones. You can be seen and attacked before your screen loads. This gives an unfair advantage to the attacker. The FvF flag should be removed when you TP to your home town.
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 8:50 am
by iphdrunk
roninpvp wrote:what guards dude....infinty killed them and they aren't respawning
DT is referring to the TP in YRK, where you are FvF for seconds..... and denouncing the limitations and incoherence of an incomplete and half baked FvF system of the game.... that a Kami follower teleports to Yrk, the capital of the most Karavan devotel race, where a few NPCs wander and acts at will....
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 9:12 am
by blaah
iphdrunk wrote:DT is referring to the TP in YRK, where you are FvF for seconds..... and denouncing the limitations and incoherence of an incomplete and half baked FvF system of the game.... that a Kami follower teleports to Yrk, the capital of the most Karavan devotel race, where a few NPCs wander and acts at will....
Nevrax needs to change tows guards, so that they react if someone has FvF timer kicked in and are "enemy faction", so Yrk 2 star black guards would nuke every kamist who just tp'd out from FvF zone (be it AD or FvF area in other Atys)
that would be only fair
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 10:41 am
by iwojimmy
wouldnt someone with Kami fame respawn at the Kami spot north of Yrk ?
the guards there would defend them from Kara faction who have PvP up.
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 11:18 am
by trenker
blaah wrote:Nevrax needs to change tows guards, so that they react if someone has FvF timer kicked in and are "enemy faction", so Yrk 2 star black guards would nuke every kamist who just tp'd out from FvF zone (be it AD or FvF area in other Atys)
that would be only fair
I had thought of doing the same as Fasinus but guessed that what you say above would happen. It seems only sensible. And now I hear of this hole in the FvF logic that is counter-intuitive. I am tempted to exploit it, but its so obviously not meant to happen that I will not.
Oh, and am I right in reading that all fear spells send mobs eastward, towards the karavans camp? Thats funny code that is. Maybe they run towards sunrise for the light.
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 1:41 pm
by mimir1
Quick question, if I am in PR in a PvP zone, TP to Yrk with my bag full, am I a target for FvF players?
Mimir
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 1:49 pm
by michielb
mimir1 wrote:Quick question, if I am in PR in a PvP zone, TP to Yrk with my bag full, am I a target for FvF players?
Mimir
U think the timer is the same for all PvP zones so I'd say yes, however there are different types of zones, a FvF would certainly work the same but a GvG might be different....
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 2:02 pm
by mimir1
michielb wrote:U think the timer is the same for all PvP zones so I'd say yes, however there are different types of zones, a FvF would certainly work the same but a GvG might be different....
Then if all timers are the same, and I think they are, as I can't heal players until the timer wears off them. Then I am a legal target and not even in the FvF area. So to stop that I will have to for example; TP to ToT in PR, wait until the timer clicks to 0 before TPing to Yrk. This sure is getting interesting.
Re: "There is nothing we can do per se..."
Posted: Sun Oct 23, 2005 2:13 pm
by michielb
mimir1 wrote:Then if all timers are the same, and I think they are, as I can't heal players until the timer wears off them. Then I am a legal target and not even in the FvF area. So to stop that I will have to for example; TP to ToT in PR, wait until the timer clicks to 0 before TPing to Yrk. This sure is getting interesting.
Basically picking a random TP that isn't near any of the temple sites and not in a PvP area should do the trick...