Zerlin wrote:You didn't say that you tried using Direct3D mode for Ryzom.
If you have, try some of the following
You may have some corrupt files in the SAVE folder.
Rename the SAVE folder to SAVE.OLD and launch the game.
If things still don't work, restore your SAVE folder and try cleaning things up:
- remove *.string_cache' in the DATA folder
- remove everything in the UNPACK folder
- try launching again
And if things are still not working, I would suggest renaming the UNPACK folder to UNPACK.OLD and run ryzom_recover 5 times and then launch.
well.. i guess i got good and bad news: i was able to log on right after having uninstalled sp2 -- then i logged off and i'm having exactly the same issues as before
i tried all of the mentioned things, in order, along with disabling all "advanced graphics features" (or what seemed to be some) in the configuration tool and it still won't get any further... this time however i took a look at ryzom's log file.
the last bunch of errors are always of the type
2005/10/17 19:33:54 WRN 1372 client_ryzom_rd.exe path.cpp 483 : PATH: CPath::lookup(fusarc.tga): file not found
2005/10/17 19:33:54 INF 1372 client_ryzom_rd.exe common.cpp 550 : Exception will be launched: Path not found for fusarc.tga
2005/10/17 19:33:54 WRN 1372 client_ryzom_rd.exe texture_file.cpp 200 : Missing textureFile: fusarc.tga (Path not found for fusarc.tga)
(with varying texture files)
and after that there's an infinite number of
2005/10/17 19:33:54 INF 1372 client_ryzom_rd.exe network_connection.cpp 2238 : CNET[012ACCA0]: sent ACK_PROBE (0 probes)
2005/10/17 19:33:55 WRN 1372 client_ryzom_rd.exe network_connection.cpp 2298 : CNET[012ACCA0]: received normal in state Probe
lines like these (till i kill the client that is...)
now, even though i haven't looked at the nel sources so far, am i interpreting these log entries correctly if i state that there's no network problem? ryzom's connection seems to be alive...
if i scroll up a few hundred lines, there's lines of the type
2005/10/17 19:33:26 DBG 444 client_ryzom_rd.exe zone_manager.cpp 267 : CZoneLoadingTask::run(): File not found: 59_AD.zonel
and blocks of
2005/10/17 19:33:23 INF 1372 client_ryzom_rd.exe common.cpp 550 : Exception will be launched: Path not found for bat_zc_02.shape
2005/10/17 19:33:23 WRN 1372 client_ryzom_rd.exe shape_bank.cpp 497 : CShapeBank::load() : Path not found for bat_zc_02.shape
2005/10/17 19:33:23 WRN 1372 client_ryzom_rd.exe path.cpp 483 : PATH: CPath::lookup(bat_zc_03.shape): file not found
with varying .shape files
well, those are the most... dominant errors in the file, there's some others about duplicate weather sheets or something like that and some that seem like missing animation files... if i hadn't run a "data check" from the main menu after reading these errors, i'd say something's twocked with my data files. any more leads? playing at work only is kinda odd -- not that my boss would mind, but i suppose my guild will if i don't show up next sunday
