Resistance guide

sidusar
Posts: 1331
Joined: Tue Dec 21, 2004 4:38 am

Re: Resistance guide

Post by sidusar »

Petej, nice to see you're still around as well. I've enjoyed your foraging information.

I wasn't aware there were any Aim-At weaknesses :o As far as I know there's always a 5% chance to get a critical and all creatures have the same armor for any bodypart. I've never tested that specifically, but I think if any bodyparts of any creatures had weaknesses, it should've shown up while testing their armor.

Unless you mean another kind of weakness?
petej
Posts: 655
Joined: Tue Sep 21, 2004 1:48 pm

Re: Resistance guide

Post by petej »

I mean it takes less Damage to kill a mob if you hit a specific part of it , heh i guess il have to do some testing and give you a proof now -not as easy as it sounds , Sys Info reports the Damage of the hit iirc which can be more than the mob has left on the last...

Edit- Tried Yubo n Mektoub but couldnt see any difference , maybe its only Armoured type Mobs ? , im sure Horncher shows it -on the Rear Legs iirc not retested that yet tho
Last edited by petej on Mon Mar 26, 2007 12:49 pm, edited 1 time in total.
Zoraï : Master Desert/Forest/Jungle/Lakeland/PR Forager , Master Light Melee Weapon Smith , Jeweler Master , 201+ in All 39 Craft Branchs , All Craft Trainer and Outpost plans -gone walkabout (solo) awaiting new content
"There are no OMG's of mass destruction"
sidusar
Posts: 1331
Joined: Tue Dec 21, 2004 4:38 am

Re: Resistance guide

Post by sidusar »

Reeeeally now? That's quite possible. If I wanted to know the exact health of a creature, I always just nuked it because, as you say, with physical attacks it shows the full damage of the last hit rather than how much damage you actually did before the mobs HP reached zero.

Buuuut, I do indeed recall that I once did a number of tests trying to find out the health of creatures by smacking them with a sword, and found that the same creatures sometimes had more health than other times. I assumed it was just the regeneration during the time it took me to kill them. Never thought it might depend on the bodyparts hit.

If this is true, it would mean a greater use for the Aim-At stanzas! I'll have to investigate this at once!

Edit - Well, I tried a few beasties so far but didn't yet find any evidence of such an effect. So if you can get a definite example of it, that would be nice :o
Last edited by sidusar on Mon Mar 26, 2007 8:55 am, edited 1 time in total.
nbrsix
Posts: 24
Joined: Mon Sep 27, 2004 10:37 pm

Re: Resistance guide

Post by nbrsix »

I liked this post so much I'm bumping it up in the forum... lol

Nice work everyone.

p.s. The christmass present mob also like to doge. :D
Bakhand... bcnu ;)
vim79
Posts: 76
Joined: Sat Oct 28, 2006 10:19 am

Re: Resistance guide

Post by vim79 »

*bump*
great post, info most newbies should know when they get to the ML and some of us oldies still look this up when hunting xD
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arfindel
Posts: 571
Joined: Sun Nov 06, 2005 8:14 am

Re: Resistance guide

Post by arfindel »

With so many new players around this amazing thread might deserve a bump :)
>>> FAA - TS <<<
primus inter pares

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And heard a mermaid on a dolphin's back"
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