I know there atleast another 3 97/97 combos just from harvested mats so there could be some suprises out there
Amps
Re: Amps
Of the five 97/97 (as seen in the craft window) Supreme Zun combos ive made only two dropped once crafted and then only to 96/96 , but maybe ive been lucky ?
I know there atleast another 3 97/97 combos just from harvested mats so there could be some suprises out there
I know there atleast another 3 97/97 combos just from harvested mats so there could be some suprises out there
Zoraï : Master Desert/Forest/Jungle/Lakeland/PR Forager , Master Light Melee Weapon Smith , Jeweler Master , 201+ in All 39 Craft Branchs , All Craft Trainer and Outpost plans -gone walkabout (solo) awaiting new content
"There are no OMG's of mass destruction"
"There are no OMG's of mass destruction"
Re: Amps
Ooh, a challenge. I'll pick up amplifier crafting right away, then start harvesting basic to excellent grades of all six ambers (can't do supreme yet) and start experimenting with them. Been looking for something to do since I've finished figuring out the experience equations (except for some details I can't test by myself).
I once long ago tried doing something like for armor, but if I recall correctly it didn't go up linear. For (an imagenary) example having an empty craft window and then adding one mat would take a stat up to 7%, then adding a second mat would take it up to 12%. I'll see if I can find back the notes I took back then (if not, I may test it over).iphdrunk wrote:Sooo , all this makes me thinkwe should start a workpackage to make sense of the crafting window, give numerical values to all the mats (a simple way to do this is to start crafting an item and then add 1, then 2, then 3 of the same mat, and write down the stats, taking into account the decimals and rounded items) and then, given the list of the mats used, we should be able to know the final stats in advance ;D
Last edited by sidusar on Thu Jul 21, 2005 2:03 pm, edited 1 time in total.
Re: Amps
I know of at least 5 97/97 combos and theres surely more
Re: Amps
I think a preview crafting page would break the fun for crafters.dc77066 wrote:LOL, many of brain has been damaged by trying to figure out the crafting system. BM started on this path attempting to present a preview crafting page that would let you see the "stats" before you made the item.
Bijam - Out for a Najab Skin treatment
Re: Amps
I can definitely see how this could potentially detract from crafting for some people.benjouu wrote:I think a preview crafting page would break the fun for crafters.
However, out intent was to simply provide an interface where you could mix and match mats to see what the outcome would be, which is what you'd do in the game anyway. The only thing it would remove is the necessity of going out and rounding up all the mats.
We weren't planning on having a system where it just told you what to use.
Anyway, it's a pretty moot point as the crafting formulas seem to be pretty complex. So far, about 6 different people have all taken a shot at it and we haven't gotten very far. We have discovered some definite patterns but the last little key still eludes us.
Oshido - Tryker
Aylwyne - Matis
Cenwulf - Fyros
Kazutoyo - Zoraï
Aripostle server
High officer of Ballistic Mystix
Maps / Encyclopedia / MOBs / Crafting Resources / Atystrology / Armor Gallery
Aylwyne - Matis
Cenwulf - Fyros
Kazutoyo - Zoraï
Aripostle server
High officer of Ballistic Mystix
Maps / Encyclopedia / MOBs / Crafting Resources / Atystrology / Armor Gallery
Re: Amps
Since the post-craft stats are so complicated to figure out anyways, how about making a tool on the BM site that just showed pre-craft stats? But even those sounds harder-than-simple at best.
But it wouldn't spoil anything really at all, and I can still see myself using it quite often.
Maybe that's just because I'm at work all day and can't actually get in game to play with recipes
Hope that's sort of ontopicish....
But it wouldn't spoil anything really at all, and I can still see myself using it quite often.
Maybe that's just because I'm at work all day and can't actually get in game to play with recipes
Hope that's sort of ontopicish....
Sehraci Antodera [Medium Armor & Accessories Boutique]
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark
Re: Amps
Actually, all we were trying to do was to figure out the pre-craft stats (i.e. the "crafting preview" bars at the bottom of the craft window). From what I've seen, going from those bars to the actual crafted item is very simple, relatively speaking. Going from the raw material statistics to the crafting preview, however, seems to be pretty involved.sehracii wrote:Since the post-craft stats are so complicated to figure out anyways, how about making a tool on the BM site that just showed pre-craft stats? But even those sounds harder-than-simple at best.![]()
But it wouldn't spoil anything really at all, and I can still see myself using it quite often.
![]()
Maybe that's just because I'm at work all day and can't actually get in game to play with recipes![]()
Hope that's sort of ontopicish....
Oshido - Tryker
Aylwyne - Matis
Cenwulf - Fyros
Kazutoyo - Zoraï
Aripostle server
High officer of Ballistic Mystix
Maps / Encyclopedia / MOBs / Crafting Resources / Atystrology / Armor Gallery
Aylwyne - Matis
Cenwulf - Fyros
Kazutoyo - Zoraï
Aripostle server
High officer of Ballistic Mystix
Maps / Encyclopedia / MOBs / Crafting Resources / Atystrology / Armor Gallery
Re: Amps
ok, makes sense
I know it's all way too complicated for me....
I know it's all way too complicated for me....
Sehraci Antodera [Medium Armor & Accessories Boutique]
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark