AoDs duels - pointless, resistance - unpredictable?

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aelvana
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Joined: Thu Sep 23, 2004 5:53 pm

Re: AoDs duels - pointless, resistance - unpredictable?

Post by aelvana »

Yup, "snare" slows your movement rate (running to walking), while "slow" slows your attack rate (halves your # of hits per minute). A use for snare would be one mage holding snare on a mob while an ele mage kites it without risk. Slow can be used to reduce the risk to a tank and give the healer some breathing room, if your group has melees.
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