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Re: patch notes comment
Posted: Fri May 27, 2005 9:05 am
by hans1976
mboeing wrote:Everyone has a point where the bothersome aspects overwheigh the fun aspects. Players that are really involved into the game are more likely to take a lot abuse, but once the threshold is crossed, they turn very angry.
Whistles and looks at the sky. THE sky, not Sky
I went in a bloodlust rage after I logged in last night, and luckily logging of Klients is turned on by default. Abusive profanity is too light for my comments in that public channel.
Still not banned though...
Re: patch notes comment
Posted: Fri May 27, 2005 9:06 am
by borg9
hans1976 wrote:...I do see that Neun is using a 1 bulk number per ticket, whereas I can remember to see it be 0.5...
I have to say I used 1 cas of a loomas post and I seem to remember an anouncement IG with 1 in it.
I have estimated my ticket collection, I have a feeling its more like 180 tickets and Turekarn laughed when I had an item limit issue and I actually counted them. (pre ticket sort in bag, I used to take a good 10 mins finding a ticket
)
As for bulk on tickets .... these are 'pacts' with the devils (kami and Karavan) to me a pact is a verb or written agreement. Suddenly the substance they are written on has a bulk = 1/7 of an armour bit or 1 or 2 materails.
(tend to think Frys right about the resused code, dam 'cut and paste' monster strikes again)
If you 'the devs' wish to continue down the route of bulky items...
Give dapper some weight, but put it in the patch notes cas if I am not stood next to a shop I will be unable to move and have no way of getting rid of them.
edit - btw this is not me angry, trust me you don't want to see me angry!
Re: patch notes comment
Posted: Fri May 27, 2005 9:34 am
by mmatto
hans1976 wrote: will not belief this wasnt tested.?
My guess is that inhouse testing is done with characters created to desired lvl and that have guide class inherent teleportation abilities. Those characters do have ticket collections like real characters. Tester just approached altar, bough couple of tickets and checked that they stacked ok.
If they had used real characters (or copies of those) for testing, they would have noticed "you are too encumbered" text when trying to buy ticket.
Re: patch notes comment
Posted: Fri May 27, 2005 9:41 am
by vutescu
hans1976 wrote: Hmmmm, is there a Karavan dude in Pyr to buy dp loss from?
Yeah, is a Karavan TP near Pyr
One last question: Why do you make tickets stackable when it would be stupid and pointless to buy more then one?
For the moments when you are in a big hurry ro rez a friend and each second is precious. You might don't want to spend time buying tickets and you might not want to come back after that to the tp.
Personally I have 5 tp from each TP
Re: patch notes comment
Posted: Fri May 27, 2005 9:51 am
by mmatto
vutescu wrote:Yeah, is a Karavan TP near Pyr
And respawn. Go to east from southern city exit.
Re: patch notes comment
Posted: Fri May 27, 2005 10:19 am
by helbreat
well im still waiting for the good rite missions seems the only good one in fyros is a crafter one. still no end to the fyros and the kami entry or the creatures of atys. those 2 easter teasers are becoming easter bores for me ats has them and has done for a while so why not put them on here alrdy?
the kami and fyros is only a knowledge reward so pointless draging something so crap out for over 6 months if you ask me the creatures of atys reward is a race aura according to ryzom.raum sounds kinda usefull... if your an ats player of course
i expect itll come with ryzom ring at this rate
i am pleased with alot of the patch things to be added yesterday but im still not impressed by nevrax's attitude to content "lets give them an extra couple of useless rite missions thatll shut them up for another 6 months while we horde some more cash, they wont mind waiting 6 hours for the patch because they all think race aura's are going to be the reward" then his friends says "rofl! wait till they find out about the tickets!" but thats another story
if this is what we waited 6 months for im quite suprised(not what id like to put here
), outposts have been on ats over 2 weeks now surely? no news on when the ats is coming back up for players to be able to test them properly maybe theyre so good they are being like selfish kids "mine! not yours"
not sure what nevrax would class this patch as bug fix or added content but my guessing its just a bug fix the added content isnt so amazing for fyros atleast unless you craft then you get a little extra dura on items you craft passivly
also i noticed when looking through the encyclopedia entries on ryzom.raum some rite missions that the reward was extra markers on your map.... surely something like that isnt limited? thats a pretty lame excuse for more content if they ever reach this server =.=
well bit of a long post for me but overall view of the patch is this: nothing more than a great bug fix with the usuall crap nevrax teasers chucked in and stealth nerfs
hooray for less bugs and hmm wheres the content?
Re: patch notes comment
Posted: Fri May 27, 2005 10:36 am
by hans1976
vutescu wrote:Yeah, is a Karavan TP near Pyr
I found the thing for dp regen. Just that I can remember a screeny of a karavan guy standing at Loria's Rise (at the altar) with a trade window open. Now it turns out it is something one can buy at the tp's themselves.
Re: patch notes comment
Posted: Fri May 27, 2005 5:32 pm
by vinnyq
My guess is that the tickie bulk thing is really unintentional, or intentional but not thought all the way through. I have a feeling that they'll patch it (they better!).
I would like some sort of official announcement on this though. Wether it is intentional, whether it's going to stay the same or fix or tweak. When is it going to be fixed.