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Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:11 pm
by ariwen
marct wrote:Here is what I garner from the people who have posted reviews about not liking the game. Please feel free to add constructive things so Nevrax can learn what these people are after too.
1. They want the lore / story / etc. Fed to them in a consecutive flow of in-game things. Quests, missions, instances, whatever.
2. They want there spells/actions handed to them in optimal form so all they have to do is click a button.
3. They want a VERY intuitive and slick use interface which tells them where to click/etc.
4. They want the game to be taught to them. In the first 1-2 hours maybe 3 hours they want to be proficient at the game. We all know that it currently takes months for that in Ryzom.
5. They want the game to draw them in and have them feeling completely a part of everything within the first 10-20 hours of play. I would probably err on the short side of that number. (I would agree here, with a 2 week trial you probably have a 10 hour shot at attracting a casual player.)
EDIT: P.S. You cannot imagine how much it would help to have the movement keys be W,A,S,D to start this alone pevs so many of the beginning players. The key mapping is pretty cumbersome too even if you know how to find it somehow, it does not intuitively let you remap over something, it just over writes it.
Sincerely just trying to help,
Noin.
I also see a problem with ppl who dont like the game:
They have no imgaination skills, evidently no one ever taught them about pretending at play time. Thus with no imagination skills they cant handle how to play this game. I have to feel sorry for them. this game is so diverse I just wish they would put some commercials on TV in the US. The clip the have on the site would be excellent for a TV promo.
Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:14 pm
by borguk
marct wrote:Here is what I garner from the people who have posted reviews about not liking the game. Please feel free to add constructive things so Nevrax can learn what these people are after too.
1. They want the lore / story / etc. Fed to them in a consecutive flow of in-game things. Quests, missions, instances, whatever.
2. They want there spells/actions handed to them in optimal form so all they have to do is click a button.
3. They want a VERY intuitive and slick use interface which tells them where to click/etc.
4. They want the game to be taught to them. In the first 1-2 hours maybe 3 hours they want to be proficient at the game. We all know that it currently takes months for that in Ryzom.
5. They want the game to draw them in and have them feeling completely a part of everything within the first 10-20 hours of play. I would probably err on the short side of that number. (I would agree here, with a 2 week trial you probably have a 10 hour shot at attracting a casual player.)
EDIT: P.S. You cannot imagine how much it would help to have the movement keys be W,A,S,D to start this alone pevs so many of the beginning players. The key mapping is pretty cumbersome too even if you know how to find it somehow, it does not intuitively let you remap over something, it just over writes it.
Sincerely just trying to help,
Noin.
Noin, youve just described WoW completely. Your in the wrong game, come join me on Daggerspine if this is what you want.
I as an outgoing player I totally disagree, this isnt what Ryzom is about and I wouldnt want to see another WoW clone. I liked the fact that Ryzom had the mechanics of customising your spells etc to suit your game play. It showed the depth of potential this game had/has.
My comment would be that they havent been able to deliver the content in a reasonable amount of time and weve given up waiting.
Ive re-subscribed to Planetside for the moment, after 10 months away its surprisingly refreshing.
Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:24 pm
by vutescu
borg9 wrote:Translation.....
This game is for players of all ages, however it requires the player to have some imagination and it requires some social skills if you wish to progress faster as teaming is much more effiencent than solo.
Thanks fry

Somewhat what I wanted to say but in more gentile words

)
Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:27 pm
by borg9
vutescu wrote:Thanks fry

Somewhat what I wanted to say but in more gentile words

)
Look I AM NOT Frydeswinde or Fry

Frydeswinde is not Hans
I am Neun (checks siggy), yep I am Neun

Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:27 pm
by hans1976
vutescu wrote:Thanks fry

Somewhat what I wanted to say but in more gentile words

)
borg9 = Neun
Still nice confusing me with my brother, just that he doesnt share my good looks

Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:29 pm
by borg9
hans1976 wrote:
Still nice confusing me with my brother, just that he doesnt share my good looks
I am the good looking one, all I need is an other sister (Nine is far to pretty) and we could have a Neunerella play

Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:35 pm
by vutescu
borg9 wrote:Look I AM NOT Frydeswinde or Fry

Frydeswinde is not Hans
I am Neun (checks siggy), yep I am Neun
Are you 100% sure?

))
*blinks
Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:37 pm
by jipekr
morzyr wrote:Exp system is abit borked, Reamp the system to get exp cap away.
Tyr.
Actually, this is one of the things I really like, an xpcap of 3k is imo perfect and a removal of this would nerf the lvling seriously. Just my opinion tho...
Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:37 pm
by borg9
vutescu wrote:Are you 100% sure?

))
*blinks
Check your Nietzche quote
Hehe, yer, I am sure I am Neun.
Re: Nevrax: To be clear about the people that seem not to like the game.
Posted: Thu May 26, 2005 3:40 pm
by borg9
jipekr wrote:Actually, this is one of the things I really like, an xpcap of 3k is imo perfect and a removal of this would nerf the lvling seriously. Just my opinion tho...
Hehe I remember the 'pre xp cap days' and the 'pre no xp roll to next level days'
As a healer it was Ding 10 lvls
Celestial Guardian in one day anyone? Sound like fun.... I don't think so.