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Re: Herbivores???

Posted: Fri May 13, 2005 3:29 pm
by larwood
mboeing wrote:as for running away mobs. It would just create another tention between the melees and the nukers as magic users will have it much easier.

good point

Re: Herbivores???

Posted: Fri May 13, 2005 5:24 pm
by bcharles
alibasil wrote: If you attack a yubo i personally think it should flee, it will know that its own attack isnt that great so should run away.
That would make sense, yes. Unfortunately, it would also mean that low level meleeers would never be able to level. Sometimes realism has to give way to game mechanics.

Re: Herbivores???

Posted: Fri May 13, 2005 5:33 pm
by marct
bcharles wrote:That would make sense, yes. Unfortunately, it would also mean that low level meleeers would never be able to level. Sometimes realism has to give way to game mechanics.
Wow, Slow might actually have a purpose. You run faster than a yubo, so catch up to it, and aim at the appropriate part and hope for a critical hit to "stun" or "slow" the target.


P.S. You would like to have an off. aff. to help you level? Wow, nice change.

Noin.