freedom ! yes this was the word i missed in this thread.grimjim wrote:>
But then, WoW is a cookie-cutter generic fantasy world with the same tired old fantasy cliches and a lead-by-the-nose quest system that helps channel players into acting more predictably. We pay a price for our freedom.
But this assumes that a player wants to have freedom.
Well, one must differentiate when it comes to the question: what do players want ? Me personally still find it impressive to read that there are players in Ultima playing a char for 5 years (in a 2D world !!) now.
There are bugs in WoW. Sticking to the ground when picking up mats for example. But we should stop comparing SoR to WoW. The only they have in common is that both are MMOs. Thats all. Its only cause Blizz is an empire. Nobody compared ever EVE to SoR

Atm. i can see only one game that might compare. Its DnL. And those devs now have the problems some ppls mentioned early. (mighty featurelist which probably never will reach release) But nobody but the betaplayers could say something about this, although i think this is forbidden by conduct.
Anyways.. the only game that could beat SoR would be doom3 in a MMO environment with crafting and foraging trees. Couldnt wait to dig with oxigene tank going low
