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Re: Q&A Round I
Posted: Wed Feb 09, 2005 1:19 pm
by sprite
lawrence wrote:We may not be able to get answers on all of your questions, but I will try to give you guys some explanation or background information in such cases.
Heh, given the insane number & variety of questions here (including some from NA players

) I think there will be a lot of that going on....
Re: Q&A Round I
Posted: Wed Feb 09, 2005 2:24 pm
by geezas
lawrence wrote:Some of you have expressed their wish to get more game-related questions answered.
Here is a gameplay question that has been bugging me for a while, the spells I can cast have a max range of 50 meters. As a healer I use the "assist current targets target" to swap around target to get to the tank. The macro only works for 25 meters. Is this realy intended ?
ref:
http://ryzom.com/forum/showthread.php?t=11221
Re: Q&A Round I
Posted: Wed Feb 09, 2005 4:48 pm
by trenker
Thank you Lawrence, nice thread, although weekly Q&A, even if only 2 questions, would be nice.
My odd question...
Does Ryzom support the playing of NPCs by volunteers? For example, can someone play an Oba-like character to advance plot, story or for general enjoyment. Obviously we have guides, but they are not really interactive like Oba was.
Re: Q&A Round I
Posted: Sun Feb 13, 2005 11:47 pm
by kaetemi
What's Kalab? I see this word as a Ryzom Civilisation on a few places, but I have no idea what it is.
EDIT: As spriteh asked:
Ascenceur Kalab
Re: Q&A Round I
Posted: Mon Feb 14, 2005 1:37 am
by sprite
kaetemi wrote:What's Kalab? I see this word as a Ryzom Civilisation on a few places, but I have no idea what it is.
Can we have an example of where you've seen it? I can only find
one reference to it and my french isn't as good as it used to be :-/ But from the way its listed I'm guessing its either a race that never even made it to second Beta, or an early name for the Karavan?
Re: Q&A Round I
Posted: Mon Feb 14, 2005 11:35 am
by paulrgod
Hi,
Only one suggestion from me, Im sure this hasnt been brought up yet....
I would love there to be dungeons and such in the game...
The 4 races each have magnificent architecture and surely there are temples, mines and huge deserted cities etc leftover from before the attacks??? There could also be Kami Forests where the haters could go and hunt kamis, Huge Karavan Factories/spaceships stealing life from the planet for their opposing factions to go. Even Kitin nests down in the roots for example, goo infested caves in the hills/mountains to explore.....i just feel the world could be soo much more than it currently is.
I always loved the dungeons in other mmorpg's such as the Ants Nest in Lineage 2 and the many dungeons to explore in Anarchy Online and would love the chance to go on a huge dungeon crawl with my guildies and buddies.
Cheers
Re: Q&A Round I
Posted: Mon Feb 14, 2005 7:04 pm
by oetken
Are there plans to integrate new magic spells into the game?
Id like to see buffing spells ( increase damage / increase running speed ) but we are open for anything.
Vivy
Re: Q&A Round I
Posted: Mon Feb 14, 2005 8:56 pm
by mboeing
oetken wrote:Are there plans to integrate new magic spells into the game?
Id like to see buffing spells ( increase damage / increase running speed ) but we are open for anything.
Vivy
Please NO buff bots. Too many MMOs are full of them.
Re: Q&A Round I
Posted: Mon Feb 14, 2005 9:00 pm
by sprite
Joke Question:
Why wasn't Thesos like
this? 
It seems obvious to me that is was the inspiration

Re: Q&A Round I
Posted: Tue Feb 15, 2005 6:56 am
by geezas
sprite wrote:Joke Question:
Why wasn't Thesos like
this? 
It seems obvious to me that is was the inspiration
Seems more like a tryker stronghold
