Re: News from France
Posted: Mon Jan 31, 2005 5:51 pm
Sounds great. Buuut, lets wait and see before we pop the champaine. They have said a lot in the past that never happened. It does sound good though.raynes wrote:That is great news!

Sounds great. Buuut, lets wait and see before we pop the champaine. They have said a lot in the past that never happened. It does sound good though.raynes wrote:That is great news!
Yea... they are doing an awsome job of fixing ranged.dazman76 wrote:Nevrax have done a good job fixing things since release, however there is still a way to go yet.
zumwalt wrote:Nervax, a few visual facts.
Within a few weeks of release, the US forums posted the same type of request, and got ignored.
Don't think the French will get much more of a response, so don't count on it.
The dev's have a fail safe that people just don't see.
There disclaimer is that the world of Ryzom is 'evolving', this is there failsafe.
Although the manual discusses 'features' since the game is 'evolving' these features could have been removed do to an evolutionary jump.
Can't do outpost missions when outposts are destroyed by the Kitin, now can we.
The initial account cancelations came directly after patch 1.
That probably lost them half there gamers.
Another disclaimer they can use, as you run around Atys, notice that there are a 'few' outposts with 'kitin' bosses in them.
So far, no one has posted there taking out these kitin outposts (although there are no erected buildings)
No one knows if maybe an outpost will just build if we take out these kitin do they.
You see, there is yet tons of content yet untouched by the players, so maybe they have implamented some outposts for guilds, but we are not strong enough to get them.
Maybe they haven't.
Frankly, the CSR's are the great part, the lack of communication from even the Dev's supervisor or company director is the sad part.
They got there initial moneys worth out of the start of the game.
Where it goes from here is anyones guess.