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Re: Access Violation (un de plus)

Posted: Mon Jan 24, 2005 8:14 am
by arbraz
Une demi heure après !

Access Violation exception generated at 0x324369E, thread attempts to read at 0x2C64E000.
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
-------------------------------

Log with no filter:
-------------------------------
2005/01/24 09:10:06 client_ryzom_rd.exe DBG 3176 complex_source.cpp 516 : CS : Chaining to sound ___swim_speed_rnd
2005/01/24 09:10:06 client_ryzom_rd.exe DBG 3176 complex_source.cpp 526 : Seting event for sound swim_speed_2 in 874 millisec (XFade = 873).
2005/01/24 09:10:06 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 78 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:06 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 45 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:06 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 3)
2005/01/24 09:10:06 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=1846/lastAck=1840/nextSentPacket=1848)
2005/01/24 09:10:06 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
2005/01/24 09:10:06 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 17 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 46 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:07 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 1)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 1), 1 actions (ReceivedAck=1849/lastAck=1830/nextSentPacket=1850)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 25 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 complex_source.cpp 516 : CS : Chaining to sound ___swim_speed_rnd
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 complex_source.cpp 526 : Seting event for sound swim_speed_1 in 1287 millisec (XFade = 1287).
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 42 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:07 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 3)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=1851/lastAck=1848/nextSentPacket=1852)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 32 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 101 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:07 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 1)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 1), 1 actions (ReceivedAck=1853/lastAck=1850/nextSentPacket=1854)
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
2005/01/24 09:10:07 client_ryzom_rd.exe INF 3176 ctrl_base_button.cpp 259 : clicked on ui:interface:map:rightbut
2005/01/24 09:10:07 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 40 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 77 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:08 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 3)
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=1855/lastAck=1852/nextSentPacket=1856)
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 70 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 complex_source.cpp 516 : CS : Chaining to sound tryker_waave_rnd
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 complex_source.cpp 526 : Seting event for sound tryker_waave_4 in 13497 millisec (XFade = 2000).
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 44 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:08 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 1)
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 1), 1 actions (ReceivedAck=1857/lastAck=1854/nextSentPacket=1858)
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 70 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:08 client_ryzom_rd.exe DBG 3176 complex_source.cpp 533 : Setting last event for sound swim_speed_0 in 1861 millisec.
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 73 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:09 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 3)
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=1859/lastAck=1856/nextSentPacket=1860)
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 78 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 complex_source.cpp 516 : CS : Chaining to sound tryker_waave_rnd
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 complex_source.cpp 526 : Seting event for sound tryker_waave_2 in 14744 millisec (XFade = 2000).
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 87 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 udp_sock.cpp 174 : LNETL0: Socket 1932 received 83 bytes from peer 213.208.119.193:47851 (213.208.119.193)
2005/01/24 09:10:09 client_ryzom_rd.exe INF 3176 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 2)
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 2), 1 actions (ReceivedAck=1862/lastAck=1843/nextSentPacket=1863)
2005/01/24 09:10:09 client_ryzom_rd.exe DBG 3176 cdb_synchronised.cpp 167 : Update DB
-------------------------------
User Crash Callback:
-------------------------------
UserId: 41078
ShardId: 101
Player Name: 'Kidu'
UserPosition: 16435.18 -32739.78 -4.09
ViewPosition: 16435.18 -32739.79 -4.09
Time in game: 0h 6min 26sec
LocalTime: 2005/01/24 09:10:10
ServerTick: 95204324
ConnectState: Connected
LocalAddress: :1459 (192.168.1.100)
Language: Français
ClientVersion: 1.2.0.800
PatchVersion: 00044
Client is online
Memory: 52mB/1022mB
Process Virtual Memory: 1029mB
NeL Memory: 0B
OS: Microsoft Windows XP Service Pack 2 (Build 2600) (5.1 2600)
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz / x86 Family 15 Model 2 Stepping 9 / GenuineIntel / 2798MHz / 2 Processors found
CPUID: bfebfbff
HT: YES
CpuMask: 1
NeL3D: Direct3d / ati2dvag.dll / RADEON 9600 SERIES / \\.\DISPLAY1 / driver version : 6.14.10.6497
3DCard: RADEON 9600 SERIES , version 6.4.9.7
Sound mixer:
Playing sources: 1683
Available tracks: 4
Used tracks: 28
Muted sources: 0
Sources waiting for play: 0
HighestPri: 0 / 2
HighPri: 0 / 4
MidPri: 28 / 6
LowPri: 0 / 8
FreeTracks: 4 / 32
Average update time: 0.000137 msec
Average create time: 0.000000 msec
Estimated CPU: 0.000421%%
Sound driver:
FMod Driver
3d hw buffers: 61
2d hw buffers: 32
-------------------------------

Re: Access Violation (un de plus)

Posted: Mon Jan 24, 2005 9:29 am
by keillec
quand il veut dire faire un autre c'est en faire un sur un autre continent.

sinon je pense que tu as deja essaye mais couper le son changer les resolutions graphique (fenetre/ecran) , p-e aussi l'anti virus qui bloque ou le firewall ,driver a jour, defrag du disque etc...

Re: Access Violation (un de plus)

Posted: Mon Jan 24, 2005 11:19 am
by arbraz
C'est pas pcq t'es Breton Keillec !

Re: Access Violation (un de plus)

Posted: Mon Jan 24, 2005 6:59 pm
by wossname
Euuh, j'ai plus ou moins l'impression que Tylos a oublié ce post ....
Faudra en créer un autre si tu veux de l'aide, Kidu, je le crains.

Re: Access Violation (un de plus)

Posted: Mon Jan 24, 2005 11:04 pm
by ussaxel
j'ai egalement le meme probleme d'access Violation...

le plus etrange c'est que c'est apparu d'un coup la semanie derniere, alors que je joue sans aucun probleme depuis la beta..
je n'ai rien changé a mon ordinateur et ai scrupuleusement verifié tous
me peripheriques memoire disk dur driver service pack ...

j'ai essayé toutes les combinaison de anti virus firewall, avec , sans..

bref j'ai epuisé ma patience

j'ai cependant remarqué qqchose qui merite sans doute d'etre creusé.
quand je crée un nouveu perso a noobland que je quite le jeu et me relog avec mon perso principale (ussaxel) je peux jouer bien plus lontemp
30 minutes a plusieur heures..

c'est arrivé Plusieur fois de suite mais ne regle pas le probleme pour autant.
quand je decide de deco lors de ces periode de jeu, je sui sobligé de tuer ryzom a grand coup de taskmanager dans sa tete...

c'est peu etre un hazard total...

je compte sur vous pour m'aider j'ai pas du tout envi de passer sur la bouze qu'a l'air d'etre wow....

HELP


athlon 2100+
1Go DDR
shipset nforce2
geoforce MX440
freebox + ethernet
win xp pro

Re: Access Violation (un de plus)

Posted: Tue Jan 25, 2005 7:11 am
by usulla
@arbraz: le son est activé sur ta config?
@ussasel: dire que tu a le même problème n'est pas valable sans voir l'acces violation, les infos qu'il contient sont propre à ton crash et à ta config.

Re: Access Violation (un de plus)

Posted: Tue Jan 25, 2005 8:38 am
by ussaxel
avant de venir poster sur ce forum j'ai essayer tous les truc que j'ai pu lire a
droite ou a gauche ici.

je n'ai pas poster le log car celui ci n'est pas toujrous le meme, meme si
dans l'ensemble ca se termine de la facon suivante:
(j'ai copier ca d'un post precedent juste pour l'exemple )
//////////////////////////////////////////////////////////////////////////////////////
Access Violation exception generated at 0x31A369E, thread attempts to read at 0x28F94000.
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
-------------------------------

Log with no filter:
-------------------------------
2005/01/24 08:02:27 client_ryzom_rd.exe DBG 2948 udp_sock.cpp 174 : LNETL0: Socket 1932 received 41 bytes from peer 213.208.119.194:47851 (213.208.119.194)
...
//////////////////////////////////////////////////////////////////////////////////////

j'ai aussi des freeze ou meme des ecran bleu. j'ai essayé avec son sans son, plus ou moins de memoire, avec ou sans anti virus, avec ou sans firewall, diminuer les perf graphique .... bref la totale.
ce qui est sur c que nimporte quoi est succeptible de planter.

comme par exemple un "soin" j'ai eu un plantage alors que je soignais
et une derniere ligne du log montrant mon soin sur le joueur.

hier soir c'est arrivé alors que je me promenais tranquilement a pyr sur le chargement d'une texture.

bref les plantage c tout et n'importe quoi.

encore une fois je rappel que le jeu a marcher parfaitement depuis la beta jusqu'a la semaine derniere.

hier soir dans un baroude d'honneur j'ai fait tourné ryzom en 1600*1200
souhaitant partir sur une bonne impression.
c'etait parfaitement fluide et tres beau. j'ai joué 30 minutes
avant de constaté que la boite de dialoque présentant les barres vie/sap/stam de mes compagnons etait bugé... et la paf. plantage

si je me log mais laisse mon personnage a sa place sans rien faire
ca ne plante pas a priori, mais si j'ai le malheure de grouper ou ce bouger ,
en general, la sanction n'est pas longue a venir

je referais qq essai ce soir et posterais les log.


Comment est il possible que l'erreur soit logée mais pas traitée?
existe t'il un mode debug pour ryzom peut etre plus lent mais plus tolerent au erreurs?

Re: Access Violation (un de plus)

Posted: Tue Jan 25, 2005 9:10 am
by usulla
Les erreurs du type Acces violation sont envoyées par mail aux dev directement.
Elles sont donc traitées et analysé, mais le traitement peut prendre du temps.

Re: Access Violation (un de plus)

Posted: Tue Jan 25, 2005 5:17 pm
by wossname
Ah, ben là encore: problème. En effet, a chaque Access Violation, j'ai, après avoir cliqué sur Debuguer, un message d'erreur Windows, et le rapport doit fermer, etc ...
Et je suis pret à parier que le rapport est pas envoyé, au bout du compte.

Re: Access Violation (un de plus)

Posted: Tue Jan 25, 2005 5:32 pm
by maxom20
Bonsoir,

pour le plantage et l'envoie du rapport il semble que le rapport parte bien mais que le debuggeur n'arrive pas a fermer correctement apres

Et en passant, j'ai aussi mon lot de Access violation :
Access Violation exception generated at 0xA7567A, thread attempts to read at 0xCEF3DA90.
The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.
-------------------------------

Log with no filter:
-------------------------------
2005/01/25 18:18:00 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=307) at level 2 (channel 3)
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=9851/lastAck=9848/nextSentPacket=9852)
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 206 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:00 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 0)
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 0), 1 actions (ReceivedAck=9852/lastAck=9849/nextSentPacket=9853)
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 202 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 complex_source.cpp 516 : CS : Chaining to sound tryker_waave_rnd
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 complex_source.cpp 526 : Seting event for sound tryker_waave_4 in 13497 millisec (XFade = 2000).
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 236 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:00 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 2)
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 2), 1 actions (ReceivedAck=9854/lastAck=9851/nextSentPacket=9855)
2005/01/25 18:18:00 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:00 client_ryzom_rd.exe WRN 1512 animation_state.cpp 102 : CAnimationState:chooseAnim: next animation index(50) is invalid
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 224 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:01 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 3)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=9855/lastAck=9852/nextSentPacket=9856)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 232 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:01 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 0)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 0), 1 actions (ReceivedAck=9856/lastAck=9853/nextSentPacket=9857)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 214 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 163 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:01 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 2)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 2), 1 actions (ReceivedAck=9858/lastAck=9855/nextSentPacket=9859)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 223 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:01 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 3)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=9859/lastAck=9856/nextSentPacket=9860)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 267 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:01 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 0)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 0), 1 actions (ReceivedAck=9859/lastAck=9857/nextSentPacket=9861)
2005/01/25 18:18:01 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 213 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 complex_source.cpp 516 : CS : Chaining to sound tryker_waave_rnd
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 complex_source.cpp 526 : Seting event for sound tryker_waave_1 in 13497 millisec (XFade = 2000).
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 194 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:02 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 2)
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 2), 1 actions (ReceivedAck=9862/lastAck=9859/nextSentPacket=9863)
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 224 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:02 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 3)
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 3), 1 actions (ReceivedAck=9863/lastAck=9860/nextSentPacket=9864)
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 udp_sock.cpp 174 : LNETL0: Socket 160 received 191 bytes from peer 213.208.119.192:47851 (213.208.119.192)
2005/01/25 18:18:02 client_ryzom_rd.exe INF 1512 impulse_decoder.cpp 72 : CLIMPD: received new impulsion 1 (len=99) at level 2 (channel 0)
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 impulse_decoder.cpp 82 : CLIMPD: at level 2 (channel 0), 1 actions (ReceivedAck=9864/lastAck=9861/nextSentPacket=9865)
2005/01/25 18:18:02 client_ryzom_rd.exe DBG 1512 cdb_synchronised.cpp 167 : Update DB
-------------------------------
User Crash Callback:
-------------------------------
UserId: 171515
ShardId: 101
Player Name: 'Masrhak'
UserPosition: 17265.17 -32892.25 -1.58
ViewPosition: 17265.17 -32892.26 -1.58
Time in game: 0h 31min 34sec
LocalTime: 2005/01/25 18:18:03
ServerTick: 96395783
ConnectState: Connected
LocalAddress: :2489 (82.231.103.186)
Language: Français
ClientVersion: 1.2.0.800
PatchVersion: 00044
Client is online
Memory: 542mB/1535mB
Process Virtual Memory: 893mB
NeL Memory: 0B
OS: Microsoft Windows 2000 Service Pack 4 (Build 2195) (5.0 2195)
Processor: AMD Athlon(tm) XP 2000+ / x86 Family 6 Model 6 Stepping 2 / AuthenticAMD / 1683MHz / 1 Processors found
CPUID: 383fbff
HT: NO
CpuMask: 1
NeL3D: OpenGL / NVIDIA Corporation / GeForce4 Ti 4200/AGP/SSE/3DNOW! / 1.5.2
3DCard: NVIDIA GeForce4 Ti 4200, version 6.6.9.3
Sound mixer:
Playing sources: 479
Available tracks: 8
Used tracks: 24
Muted sources: 2
Sources waiting for play: 0
HighestPri: 0 / 2
HighPri: 0 / 4
MidPri: 24 / 6
LowPri: 0 / 8
FreeTracks: 8 / 32
Average update time: 0.000026 msec
Average create time: 0.000000 msec
Estimated CPU: 0.000092%%
Sound driver:
FMod Driver
3d hw buffers: 31
2d hw buffers: 32
-------------------------------


je vais tous les enregistrer, j'avais reussis a obtenir un truc stable jusqu'au debut du patch 2 mais maintenant, c'est redevenu tres frequent (du genre tout les 15 mn quand j'ai du bol)