As I understand it, ever non factioned character can teleport to ever non purple, non prime roots region, using the altar of the controlling faction.
A factioned character can only teleport to a region controlled by that faction.
A factioned character has to endure the negative effects when entering a region controlled by the opposite faction.
A factioned character only benefits from the positive effects in regions controlled by the own faction, while being flagged for PvP.
Global Faction PvP - Claiming Territories For Your Faction
Re: Global Faction PvP - Claiming Territories For Your Faction
Trini - Darkmoor Rangers
Re: Global Faction PvP - Claiming Territories For Your Faction
should i remind you that neutrals lost their tp's that they had for.. hmm.. from release ?raven41 wrote:[edit] If they hd been ingame from the start, or atleast really early on, it would have been fine to effect all... but as it is now... Its taking what ppl have had forever, away...
current faction setup is (and i say it as politely i can) f* up. Most used region is Void.... and Kami allows to Karavan to have teleport there.
.. and that not all... tagged Kamis is pro-karavan cities.
there is no point currently be factioned other than teleports. spires would of changed that, but they not coming. fun.
--
they should just revers the spire idea. instead of losing tp acces. spire should give access. and by default remove Kami tp's in Matis/Tryker and Karavan tp's from zorai/fyros. (and both tp's from pr to be extra mean)
about neutrals: if karavan would of had spire in HoP, then neutral was able to use kami tp just fine.
Re: Global Faction PvP - Claiming Territories For Your Faction
The other solution would be to make a massive pool in order to know what ppl really want out of this game...
Stating someone on Aniro we know have about 6 different layers of PvP between tags, PR's , OP's (where neutral can participate), dual and PvP challenge in duo (never bothered to understand what difference was)..
Now the only question is: where do we go ?
1- Do we follow the initial aim of the game: both kara/kami where spamming us about kitin threat and pls homins, make sure kitins die or hominity is doomed?
2- Do we follow the trend of bored powers: homins did not manage to get rid of the kitin menace but barely contained it and now is the fight for powers: pvp, pvp, pvp ... Kitins are just part of the background in order to get ppl lvling for pvp, pvp, pvp ...
So:
1- Spires?
2- Kitin Liar?
.....
.....
Edit: even tho the trend nowadays, seeing the turn of the last events seems to be more on PvP.. But is it because all like PvP or is it because the lack of PvE content gave them no choice but to just kill each others?
Stating someone on Aniro we know have about 6 different layers of PvP between tags, PR's , OP's (where neutral can participate), dual and PvP challenge in duo (never bothered to understand what difference was)..
Now the only question is: where do we go ?
1- Do we follow the initial aim of the game: both kara/kami where spamming us about kitin threat and pls homins, make sure kitins die or hominity is doomed?
2- Do we follow the trend of bored powers: homins did not manage to get rid of the kitin menace but barely contained it and now is the fight for powers: pvp, pvp, pvp ... Kitins are just part of the background in order to get ppl lvling for pvp, pvp, pvp ...
So:
1- Spires?
2- Kitin Liar?
.....
.....
Edit: even tho the trend nowadays, seeing the turn of the last events seems to be more on PvP.. But is it because all like PvP or is it because the lack of PvE content gave them no choice but to just kill each others?
To protect and to rez, never to serve. Crafta of da weapa Master of Spellings and Typos
"we want to rule the world, to free our kind" (Shinken, Poete-healer)
[thread=19248]Do not forget the old man words![/thread]
Too much PvP is bad for your sanity
"we want to rule the world, to free our kind" (Shinken, Poete-healer)
[thread=19248]Do not forget the old man words![/thread]
Too much PvP is bad for your sanity
dakhound wrote:holy crap I went to bed as jackoba and woke up sounding like jyudas
Re: Global Faction PvP - Claiming Territories For Your Faction
the catch 22 for devs I think is
PvE content to the dedicated can take 6 months to develop and 6hrs to burn through.
PvP content can be done over and over and still be a large part of the game in a year to come.
is all good and well releasing PvE content but its very very difficult to make it last a long time without a rare reward. This of course in most games comes in the form of a rare (epic anyone) item which has a drop rate of like 0.0000001. This doesnt make it more content but prolongs it. Ryzom being "different" wouldnt suit non crafted silly all killing weapons due to the healthy amount of time it takes to master crafting etc
so back to pvp content the dev's look to solve the "no content" problem
Now the other idea was to tell a story, meaning the content would be guide made or even player made. This is a cheap way out as many people would take part even if it turns out just to be a run across tryker into matis and a ruck in the arena. Mostly though this concept was abandoned much to the dismay of our fine (spit) RP community
PvE content to the dedicated can take 6 months to develop and 6hrs to burn through.
PvP content can be done over and over and still be a large part of the game in a year to come.
is all good and well releasing PvE content but its very very difficult to make it last a long time without a rare reward. This of course in most games comes in the form of a rare (epic anyone) item which has a drop rate of like 0.0000001. This doesnt make it more content but prolongs it. Ryzom being "different" wouldnt suit non crafted silly all killing weapons due to the healthy amount of time it takes to master crafting etc
so back to pvp content the dev's look to solve the "no content" problem
Now the other idea was to tell a story, meaning the content would be guide made or even player made. This is a cheap way out as many people would take part even if it turns out just to be a run across tryker into matis and a ruck in the arena. Mostly though this concept was abandoned much to the dismay of our fine (spit) RP community
Re: Global Faction PvP - Claiming Territories For Your Faction
Gotta define neutral. Since game mechanics penalize neutral players most have chosen a faction to get TP's and then just ignore that they are factioned. So these players would gain be affected just as before .... penalized yet again for not involving themselkves in the religious wars.blaah wrote:if spires come in their currect form, kami and kara both would whine (like you never seen/heard before) . neutrals would eat popcorn and enjoy the show
Re: Global Faction PvP - Claiming Territories For Your Faction
i agree that only faction state that gets penalized for their choice is neutrals.... but actually, grind you fame to 60 in kami, get gazillion tp's, grind you fame 60 in kara, get gazillion tp's. then go back to neutral. and this works. even tho you cant buy new tp's you can use them (yay for devs).jared96 wrote:Gotta define neutral. Since game mechanics penalize neutral players most have chosen a faction to get TP's and then just ignore that they are factioned.
and this is why we need somethng like spires. to filter out "factioned for tp" cheaters....have chosen a faction to get TP's and then just ignore that they are factioned.
Re: Global Faction PvP - Claiming Territories For Your Faction
The idea I liked best out of the many offerings, not sure but it might have been Redslayers suggestion - that Spires have no effect on non-tagged players... but you couldn't change your tag status in a spire-controlled area.
But I'm neutral and staying that way, so its none of my business, and if it ever does become relevant to me it will be because they did it wrong
But I'm neutral and staying that way, so its none of my business, and if it ever does become relevant to me it will be because they did it wrong
Re: Global Faction PvP - Claiming Territories For Your Faction
There's no 'neutral' faction so think the neutrals should be affected - they part of the world, controlled and affected by 2 factions - so every one will be affected.
The question is - should there be a way to be successful part of Atys for neutral players? If so - it should be clarified what are benefits/penalties of being neutral and changes should save some balance in these benefits/penalties between neutrals and aligned.
If Atys totaly drived by 2 faction religions - then... neutrals are heretics and the hunt should begin?
The question is - should there be a way to be successful part of Atys for neutral players? If so - it should be clarified what are benefits/penalties of being neutral and changes should save some balance in these benefits/penalties between neutrals and aligned.
If Atys totaly drived by 2 faction religions - then... neutrals are heretics and the hunt should begin?
Re: Global Faction PvP - Claiming Territories For Your Faction
There is no game mechanic neutral faction. but there are a lot of players who dont agree with the kami or the karavan, and there are players who just dont agree with the way the factions have been implemented.akovylin wrote:There's no 'neutral' faction
.......
If Atys totaly drived by 2 faction religions - then... neutrals are heretics and the hunt should begin?
If Ryzom is reduced to only 2 factions, might as well just change the name to WoW or counterstrike, and flush away the long term players.
pick your side on character creation, get given a couple of 250 levels, and play the game for 3 months maximum
Re: Global Faction PvP - Claiming Territories For Your Faction
blaah wrote:should i remind you that neutrals lost their tp's that they had for.. hmm.. from release ?
= something bad happened to us, I hope something just as bad happens to you! even tho it wasn't your idea or your fault!
[edit] - Do nuetrals truly believe they will be un-effected? They might not be directly, But when it comes to PvE (hunting, which ppl do alot longer then 6 hours in this game) they will be...
As for me, I don't care, the regions I usually visit will most likely remain Kami anyway, But I have alot f Karavan friends, that I would like to be able to team with, without them having to walk for 10-15 mins. This also hurts more casual players... because they have to waist time they normally wouldn't, walking to a region... and then probably not finding a team.
It was... Only reason it wouldn't work, is because people want others to be punished for being Kami/Kara.iwojimmy wrote:The idea I liked best out of the many offerings, not sure but it might have been Redslayers suggestion - that Spires have no effect on non-tagged players... but you couldn't change your tag status in a spire-controlled area.
P.S. I was kami before TP changes, I didn't ask for them, but I did ask for nuetrals to atleast get all the towns back... I lost all my Tryker town TPs, which may seem like it doesn't matter, but I used to love to visit Crystabell, and windermeer.
~Red-slayer~
[COLOR=red]Lord of the universe[/COLOR]
[COLOR=red]Truth - Honor - Integrity[/COLOR]
~Atys Paladin at heart~ALWAYS!