sehracii wrote:You'd never get a group of people to agree on what constitutes "balanced." Its not clearly defined at all. We could have another 10 page thread arguing over the definition
Well i dont disagree with you, so i guess a better term would be MORE-balanced. Certainly not everyone will be happy with every change, i'm just saying i'd like to see SOME change is all, some signs of life. There are an awful lot of things that are in game now that have not been changed at all since lauch of the game, or their inclusion (pvp being one of them), and this isnt a good thing in my eyes.
Guild wars (whether you love or hate em/or like their updates) change things almost daily to "balance" classes, it shouldnt take 2 years for similar smaller changes to things. If a class is not being played, it should be balanced/changed to either make it useful in comparison to others, or at least fun.
As far as OP's, i'm for taking out guards all together lol. There's plenty of other ways to have a "win" other than killing NPC's, we get as much of that as we want in PvE anyhow...when i PvP i wanna kill actual PEOPLE!! lol
Why not just have the opposing team "hold" a checkpoint for the time period, or points based on # of kills and holding/taking a waypoint, king of the hill style. Or even "capture the flag" would be sweet!! I wants variety!!!
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