Page 14 of 15

Re: New content / Old content

Posted: Mon May 07, 2007 9:02 am
by iwojimmy
flat75 wrote:>>In that case either a merchant should be placed in each of these zones, or the hawkers should be removed - to prevent players from making this mistake.
The function of Hawkers is not to be freight-to-town services, even if that is what they are mostly used for. Saying they should be removed because they dont pander to what many people consider to be an exploit, and even its users acknowledge is a violation of beleivability, is being dictatorial and excessive.

Players should have the option to make mistakes.. its not as if they are fatal.. this also applies to selling gear to merchants.

There should be a spectrum of difficulties that players can choose to experience. Let them pick what level of challenge/convenience suits them.

Different lands need different ambiences.. GoC is actually jungle by vegetation, but its completely different in atmosphere to Void. When people try to make all things equal, they end up ground to the lowest common denominator (or below), never all raised to match the highest peaks :(

Protecting people from their own mistakes, trying to open up everything to everyone, is actually denying them the right to play the game to its fullest.

/edit
blaah wrote:there should be no hawkers down in PR. Hawkers in Nexus are there for people who use them for what they were intended to. those few who get "burned" by them are useing hawkers for free mat teleport exploit.
Hawkers in PR - actually cant remember if I have even seen any - are like the stone mushrooms and floating jellyfish.. part of the scenery.. no reason they shouldnt be down there, after all, there are tribes who presumably buy and sell stuff from them. Lots of the feel of the living Planet is from stuff which isnt 'useful' to players, but I still like my butterflies and rocket birds.... and hawkers.

Re: New content / Old content

Posted: Mon May 07, 2007 10:55 am
by gillest
blaah wrote:there should be no hawkers down in PR. Hawkers in Nexus are there for people who use them for what they were intended to. those few who get "burned" by them are useing hawkers for free mat teleport exploit.
Ok they are here to sell stuffs, from all lands. and could also be used by "on the spot" crafters (which would make sense) for them to buy what you crafted while staying in zone, as anyway they are buyer/sellers of stuffs...

So makes sense having them in PR RP speaking: they have to move from one region to another to buy and sell and most of the time this involves PR travels...

As for the exploit itself.... Nevrax has been reported millions of time about this, forums, tickets and so on...
Maybe if it has not changed is because "it is working as intended" ..... :)

Re: New content / Old content

Posted: Mon May 07, 2007 11:45 am
by blaah
gillest wrote:As for the exploit itself.... Nevrax has been reported millions of time about this, forums, tickets and so on...
Maybe if it has not changed is because "it is working as intended" ..... :)
if it would cost something (important) and hawkers would transfer items to their home land (fun factor), i would not call this an exploit.

however, currently it's free, all hawkers are linked to continent market they located, so it's nothing but exploiting game mechanics for own good.

hawker exploit and merchant exploit itself is not bannable because i'ts impossible for them to prove you exploiting....

incase someone from GF (that cares) reads.... easy fix for this: if you put something to market, make seller pay merchant fee (10% or 20% or so) calculated from final price. if you sell directly to npc, no such fee ofcourse. it's also good dapper sink ;-)

Re: New content / Old content

Posted: Tue May 08, 2007 2:05 pm
by jared96
No, sorry I quite like it this way.
Then ya gonna have to talk to yourself. You refuse to act courteously and accept the forum conventions, then I for one can't be bothered with all the extra formatting required to respond.

In closing as I won't answer any more multicolored messages, one doesn't have to level forest dig to be able to read the mats map for the forest region or to travel through a forest region. Forest is no different from other areas except it alone has an exe spot right outside the capital city and it alone has a sup area in nexus. All regions have spots that are easy to get to and all regions have spots that a hard to get to. GoC is not unique in this respect and several people have already told you that.

You have yet to any consensus of people agreeing with you, you claim capabilities you don't have, you like to use statements like "a mat is close to a TP" when the point is "are all 4 mats close to a TP", you talk about 150-200 regions in PR as if they were the same difficulty as 250 and you ask questions like "have you ever been in PR" to a person who mastered PR in just 3 weeks before you started playing the game. I still don't see anyone with 250 PR and 250 above ground region raising their hand saying "yes I routinely dig grind mats in PR"....why do you think that is ? You came here looking for support for so called "issues" and it didn't materialize. No one is seeing this as a problem, accept it. When you have mastered 6 craft skills, mastered PR and an above ground region and when you figure out how to dig 90 mats per prospect, then we will have a common basis for discussion. Until then you just don't have an experience basis to make a valid comparison.

Re: New content / Old content

Posted: Wed May 09, 2007 7:41 am
by flat75
jared96 wrote:Then ya gonna have to talk to yourself.
You refuse to act courteously and accept the forum conventions, then I for one can't be bothered with all the extra formatting required to respond.
>>Your arrogance does not know limits, does it? After replying more then ten "multicolored" messages, during which conversation (when I asked you to prove your words with deeds) you revealed that you don't know anything about the subject at hand, suddenly not using the quote bugs your eye.
You want to force me to use the same style as you do, just because you think that's the best, just like you try to convince me that your playing style is the best and everyone should follow that.



In closing as I won't answer any more multicolored messages, one doesn't have to level forest dig to be able to read the mats map for the forest region or to travel through a forest region. Forest is no different from other areas except it alone has an exe spot right outside the capital city and it alone has a sup area in nexus. All regions have spots that are easy to get to and all regions have spots that a hard to get to. GoC is not unique in this respect and several people have already told you that.
>> Claiming that you know everything about an area just by reading raum.ryzom.com maps (or any similar) is stupid at best delusional at worst. Not until you have harvested spots in all four seasons, not until you actually went there to discover that the spot in question is a single fine spot, or several choice spots close to each other. All those informations are important to be able to evaluate the usability ("harvestability?") of the spot.

You have yet to any consensus of people agreeing with you, you claim capabilities you don't have, you like to use statements like "a mat is close to a TP" when the point is "are all 4 mats close to a TP", you talk about 150-200 regions in PR as if they were the same difficulty as 250 and you ask questions like "have you ever been in PR" to a person who mastered PR in just 3 weeks before you started playing the game.
>>Thanks I got pretty much all the consensus I need from people in game (who do not with to post in forums, since the atmosphere ... is quite hostile out here). Please quote my claim of capabilities that I don't have.
About PR you happen to ignore the route I described to you to all amp mats in Q250 zone, all safe, inexhaustibly large spots. Shall I quote myself? (repetitio est mater studiorum)
Quite a shame that a long-time player like you is so ignorant about PR as you are.


I still don't see anyone with 250 PR and 250 above ground region raising their hand saying "yes I routinely dig grind mats in PR"....why do you think that is ?
>>Please continue to ignore all what I said about knowing at least 2 people who routinely dig PR (with 250 skill) for grindmats, one of them has all digs mastered.

You came here looking for support for so called "issues" and it didn't materialize. No one is seeing this as a problem, accept it. When you have mastered 6 craft skills, mastered PR and an above ground region and when you figure out how to dig 90 mats per prospect, then we will have a common basis for discussion. Until then you just don't have an experience basis to make a valid comparison.
>> Aww, chest-banging again! Dude, I have mastered one craft skill, 4 more are close (210+) one above-ground region in less then half the time you did!
I don't know about your method about digging 90 mats per prospect, I myself usually dig 75-80 per prospect, so quite possibly we are using the same technique, I dig with 6spd 6 rate continually, it takes about 20 minutes for me to dig 420 mats (if there is enough), if you can do better .... well have it your way. Not that it is possible, but ... I let you live in your delusion.
The fact that you have begun this game before me does not help you when you say things like:

jared96 wrote: 2. What are you using when you digging this choice "Choice only" or "up to supreme" ? Are you wrestling with conflicting weather, not in season, not found messages ?
3. When your choice dies, are you instantaneaously transported to this exe / sup spot or does it take time to get there ?
4. Are you rebuilding bricks from choice to exe to sup in order to maximize your draw ? Or just switching to a a new bar ?
5. Bag full, sorry...bet I dig 100 mats while you tp'ing back and forth to unload.
6. Guess what I am doing while you walking and tp'ing and playing with your bricks, I'm digging...I aint gotta move....I aint gotta dodge aggro.....


It just clearly shows how ignorant you are about spots on PR, weather changes on PR. Calling stanzas "brick"?
PR is not too kind for armor crafters, sure, but you know there are several other things to craft.
Just because you are unable to dig in PR efficiently, you assume noone else should be. And you are dead wrong about it.

Thanks for not reading my previous bold message directly aimed at you, and thanks for not answering in this thread anymore.
Good riddance.

Re: New content / Old content

Posted: Thu May 10, 2007 12:11 pm
by Marjo
It's a pity to see this interesting thread tainted with arguments. Some valid points have been raised here, especially regarding ways to keep new players longer. That's one of our main concern and current work as stated a couple of times on the boards already.
Please calm down and stay on topic.

Re: New content / Old content

Posted: Thu May 10, 2007 12:24 pm
by dakhound
jared96 wrote: I still don't see anyone with 250 PR and 250 above ground region raising their hand saying "yes I routinely dig grind mats in PR"....why do you think that is ? You came here looking for support for so called "issues" and it didn't materialize. No one is seeing this as a problem, accept it.

*raises hand* :D I've also mastered PR and close to mastering desert, I do like digging in PR for choice grind mats as well as the obvious supremes. Desert may be easier but it doesnt entertain me somehow. (I dont ahve a point to make I just thought I'd let you know there are some nutases who do dig PR)
jared96 wrote: When you have mastered 6 craft skills, mastered PR and an above ground region and when you figure out how to dig 90 mats per prospect, then we will have a common basis for discussion. Until then you just don't have an experience basis to make a valid comparison.
90 mats per prospect!, damn I can only do 80 grrr back to work on my bricks :D

oh and Ha mats in PR

ok wood/resin spot on alternative weather in SC nr the nexus portal, non stop digging
oil/sap near LoC tp bit crappier weather but 2 sap to choose from
many other easy dig spots especially for weapon mats, Big shell not far from SC kami tp 99% safe, beckers bark nearly all spots easy I dont know what the fuss is about :)

there is another reason I like PR digging in the high level areas, there are only a few of us who do it and there is a little community down there, I dig any prospective PR diggers spots and gladly offer my xp to anyone mad enough to follow me about down there

Re: New content / Old content

Posted: Thu May 10, 2007 12:47 pm
by forever
Marjo wrote:It's a pity to see this interesting thread tainted with arguments. Some valid points have been raised here, especially regarding ways to keep new players longer. That's one of our main concern and current work as stated a couple of times on the boards already.
Please calm down and stay on topic.
Some valid points, yes but the overall concept of the first post was to dumb down the game and that will not do anything to keep new player. Last time the game was dumbed down we lost more players than we gained.
Be careful GF, don't make this game WoW with a new skin.

Re: New content / Old content

Posted: Thu May 10, 2007 1:26 pm
by akicks
odofitzg wrote:Heal is the hardest thing to level (if you don't have a lot of people around to form teams.)
Heal is the Easiest thing to level. You do this in region: "Does any team want a healer of level (x)". Healers are needed for any hunt in this game, and if you want to heal and can't find a team to do it in then maybe you are not looking for teams in the right places ;)

A healer has to only heal someone who will get xp. Everyone has to actually hit the mob. Mobs have resistances, protections and abilities that can make it really hard for that to happen. A healer does not have to face such restrictions directly.

Healers can heal players more than twice their level, safely, and still be a tremendous help.

Give healers the respect they deserve.

Re: New content / Old content

Posted: Thu May 10, 2007 1:56 pm
by jared96
gillest wrote:Maybe if it has not changed is because "it is working as intended" ..... :)
Methinks it's just not hi on the priority list. But I wouldn't file a ticket saying "I was storing my mats on vemndor at a gazillion dappers and they disappeared" as it will bring a rebuke from whomever answers