Re: Check your inboxes people.
Posted: Sat Nov 25, 2006 2:44 pm
Someones imagination im willing to bet.
xaviers email address ended with @plebia.orgscope wrote:Though i actually would like a real company in the back more...
hehehehesoulsnatcher wrote:Just remember "positive" for now
In UE, as far as I know, that's illegal. There are a Communitary Directive about "Electronic Data Protection", that must be implemented by the different country laws. In my country, Spain, it has been implemented a year ago, so I think that France (The country where all this happen) has very similar, if not the same, laws.sluggo0 wrote:Well, sarbanes-oxley in the US says publishing them is not a good thing (tm), I've often wondered what companies who list employee's email addresses on public websites are liable for when they use firstname.lastname for email addresses (possibly a lot), but over here, grabbing 'marketing information', like your phone number, address, and possibly by extension, email address and then re-selling that 'list' is not illegal.
Unfortunately, in North America, the almighty dollar that elects presidents/prime ministers stops them from making this illegal. Marketing firms have lots of $$$, so sadly, they get their say in Washinton/Ottawa far too often.
Spam is only kinda sort illegal, and this is just spam.
"As responsible" not; Nevrax has the civil responsability; this is, a court can make Nevrax repair the damage in several ways, if there are damage; in the same way, an individual can issue them for the data leak, and then they will affront a civil process. This, however, is pretty hard to happen, because if there isn't real damage, the attorney will not raise the issue.sluggo0 wrote: But, the point is the people who 'owned' the information have as much culpability as the 'thief'. If you let someone leave your building with a laptop/flash drive/cdrom burned on site, etc, then you are as responsible as they for the theft (for your shoddy information management practices).
That's for sure; that is the first thing I read before my payment, so I'm relaxed with the issue. A professional payment company is holding my data, not Nevrax.sluggo0 wrote: Hmm, just a bit of personal tirade, thing is, there's no evidence to support the idea that email addresses were in the same database as financials, I wouldn't design it that way, and presumably the developers at Nevrax are at least that compentent, if not a good bit more.
You're obsiously interpreting it in a wrong way.. sorry if I did not make myself clear.. I was talking about code reliability.. If you want a better example, take a look at the Planeshift project page.sprite wrote:Theres a big difference between a game which people play to enjoy and most people have significantly different views on how to improve (see any of the FvF/OP/R2/Spires threads for examples) and (eg) a web browser which has a pretty clearly defined purpose.
Ah yes, my mistake Code reliablilty would only likely be an issue if you have bad testing/management.rheda wrote:You're obsiously interpreting it in a wrong way.. sorry if I did not make myself clear.. I was talking about code reliability.. If you want a better example, take a look at the Planeshift project page.
I don't think that is what they are after; the code would be open source and thus enable the community to help out with fixing bugs and fine-tuning. Not redesign the game or add future content. As a matter of fact, the later would be really slow paced as it would be done once they are in a position to actually pay even one full-time developer; all the rest would be done in their spare time.sprite wrote:Theres a big difference between a game which people play to enjoy and most people have significantly different views on how to improve (see any of the FvF/OP/R2/Spires threads for examples) and (eg) a web browser which has a pretty clearly defined purpose.
You can have a very reliable code under GPL development. Hey! that's what GPL is for!rheda wrote:You're obsiously interpreting it in a wrong way.. sorry if I did not make myself clear.. I was talking about code reliability.. If you want a better example, take a look at the Planeshift project page.
Man, that's a free forum, as far as I know. A lot of you think that your idea is a good idea, and a lot of us think that is a very bad idea. And we both can speak volumes about that.rheda wrote:There's a bunch or people who are trying to do all they can to offer a good alternative to what may come... please, don't -at least- leave only **** to them. Wait for some time or visit the web.. I'm sure nearly anyone there would enjoy answering any doubts you might have.