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Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sat Feb 11, 2006 2:28 pm
by blaah
mercury wrote:6.) Raise the skill trees to 500
you need at least 5 new areas (300/350/400/450/500 lvl mobs), xp for lvl 500 will be more than 400k (800k or mil probably), dp for lvl 500 is more than mil (close to 2mil or more even). crafters will get crazy when crafting more than 400 000 (yep, 4 with five zero's or more) items for ONE level.
did you got overdose from using XP Crystals ?
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sat Feb 11, 2006 3:03 pm
by thlau
- That the gender issues with emotes, etc. are not already fixed
- That I'm not able to access mats in my appartement or guildhall, if I want to craft there
- That I'm not able to use the same filters on appartment and guild inventories that I can use on the merchants
- That there are no special chat channels during outpost fights for attacker and defender
- That there are only a few rites
- That the camera always centers anew if I use an action during combat
- Not beeing able to bind key press to an action. At the moment you bind the action to one key.
- That I don't have a shortcut bar with standard actions that I have to place on several hands, like Invulnarability eg.
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sat Feb 11, 2006 3:32 pm
by calel
blaah wrote:you need at least 5 new areas (300/350/400/450/500 lvl mobs), xp for lvl 500 will be more than 400k (800k or mil probably), dp for lvl 500 is more than mil (close to 2mil or more even). crafters will get crazy when crafting more than 400 000 (yep, 4 with five zero's or more) items for ONE level.
did you got overdose from using XP Crystals ?
*After 8 years of grinding earings*
- Yes, I finally did it! At last I am Divine-Super-Uber-Master jeweler!
- Ooooh, can I order a set of ql500 resist jewels?
- Are you insane? All my other jewelbranches are still at 150!
- Noob!
It' s kind of funny that they stressed on the part where they said 'little things that can be fixed for which the code or implementations are already ingame' but the majority of proposals is already asking for a new game.
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sat Feb 11, 2006 3:42 pm
by ajsuk
- The 1 item at a time moveage of items after alt-tabbing, bug. >_>
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sat Feb 11, 2006 5:52 pm
by wms111
Well,...
It'd Be Real Nice To Have Access To Teleporter's Back, In PR. With My Level 46Kara Fame!...it just dont seem rite to have them one day then not the next!..
Yup that'd be my no. one! I feel like something was stolen from me!
Also...
having to pop 8 sources, when i only can harvest two of them!
be nice to pop only what you can digg!
Also...
to be able to end the digging action and have your focus return with the canceling of the action...rather than waiting on the timer to run out.
And!
being aggro'd(attacked)from 15-20 meters away!
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sat Feb 11, 2006 6:17 pm
by iphdrunk
it would be nice to have a review of the craft system, the numerical values and the statistics. The rounding can be a bit annoying and some things don't make much sense:
* rather than having all the values on a 100 scale, since most stats are proportional, why can't we have the pre-craft values equal to the final stat?
Craft windows could show e.g.
Durability (white bar) 312/420
Dodge (white bar) +1/+2
Forest resist +n/+M etc.
* Fix or improve rounding errors: some examples
- An amplifier showing 96 precraft (pha based) results in 96 after craft while a zun based one showing 95 gets a 97 after craft (depending on recipee and both high quality).
- A light armor with 100 dodge sometimes results in a +1 and sometimes a +2, depending on the recipee. Same for 100 parry in heavy armors getting +2/+3.
- The damage done by a spell can be 2964, 2968, in boosted ones 3194, 3195. etc. Those are minor, but other stats aren't.
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sat Feb 11, 2006 6:34 pm
by blaah
iphdrunk wrote:* Fix or improve rounding errors: some examples
* get rid of rounding in fame values or make it clear when that 0 is +0 or -0 or that -50 is KOS or not.
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sun Feb 12, 2006 1:11 am
by rheda
richky wrote:Hehe. I'll second that one. They are the biggest reason I run with my sound shut off
.
I'd rather get messab sounds off... it's SO disgusting... and kipee are also really annoying, specially when you go across a bunch of them and they decide the scream all at the same time.
If you don't turn this off, my neighbours will come to my home, armed with knives and hockey sticks and kill me. They told me yesterday, so...
...please.
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sun Feb 12, 2006 1:15 am
by totnkopf
Left a thing out from my list:
Guild Halls - The ability to buy extra storage would be nice (even if it costs an arm and a leg). I'd also like something like the vendor filters for the GH. The ability to show only choice/excel/sup mats of a particular type would be great.
Re: Forums: What Bugs You The Most? (by Xavier Antoviaque)
Posted: Sun Feb 12, 2006 6:56 am
by vguerin
totnkopf wrote:Left a thing out from my list:
Guild Halls - The ability to buy extra storage would be nice (even if it costs an arm and a leg). I'd also like something like the vendor filters for the GH. The ability to show only choice/excel/sup mats of a particular type would be great.
Yup yup, with OP's the problem is much worse...