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Re: OR..should I call you Mr. TRAINCRASH?!!

Posted: Fri Dec 24, 2004 2:23 pm
by blogie
lyrah68 wrote:But the bar code shadows are still there.

Got the same prob m8

i eaven got shudown. I just turn of the shading and run it on medium detail. Ow and yes i have an ATI

AC2 had the same prob never figurdout way

Re: OR..should I call you Mr. TRAINCRASH?!!

Posted: Fri Dec 24, 2004 8:27 pm
by thexdane
i run an ati mobility and i have no problems with stability and a lot of ppl use ati

see the problem is NOT ryzom or nevrax

the problem IS ati

ati makes good cards but crappy drivers. they're always unstable and lacking features

the reason why companies choose nvidia over ati is because ati has crap opengl support, ati only excels in direct 3d stuff. take benchmarks of games like doom3, unreal tournament and half life 2, you will notice that nvidia always comes out on top

nvidia also has rock solid support and have for a while now.


so my suggestion to you is to do this

1 run adaware and spybot
2 run an antivirus scan http://housecall.trendmicro.com has a free one
3 update ALL your drivers
4 run windows update till you have no more

cause i'm willing to bet the problem is with you and not with the game

Re: OR..should I call you Mr. TRAINCRASH?!!

Posted: Sat Dec 25, 2004 12:31 pm
by leone2nd
Thank you all for the answers, it seems it is true about ATI and its drivers, they do need a little more love..but the last patch made client a bit choppy for most peoples cards it happened I run across and asked about it. I am awaiting a fix on that and by no means they should leave it like that, chopy gameplay should not be a "feature" for this game, since a majority of users with low end systems are eager to play too, the idea about game developers aproaching card manufacturers is not completely right, its the other way around for most of times, card manufacturers aproach game developers, especially when its about a large gaming project, yes, they all do this, they all try to sell cards claiming that their own runs this game better, what I am worried about is that not enough testing with ATI is done as is probably being done with Nvidia cards, what we want in this game is more people, they really should look at both cards the same way, I know games out there that run perfect with either companies products, its not about spy bots and crapy performance, what do spy bots have to do with framerates and client failed to render items right? Btw I use manual rulesets in my firewals there is no way something gets in without me letting it be there.

Asked other ATI users around and they more or less have similar problems.

I suggest the following for ATI users having problems, for some problems to be fixed from the users end untill they look on to it with more care:


-Locate yout Ryzom folder in your Hard Drive
-Open the main folder which contains Ryzom.exe and find the client.cfg configuration file, you open it with Notepad -and make sure you dont have Notepad open by default such files (I dont know I always do this as a precaution)- then you should edit the following lines accordingly:

Cloud = 0;
CloudQuality = 0.0000000000;
CloudUpdate = 0;

Turned all to 0 it gives more framerate boost and reduces some of the chopiness. You wont miss a thing, cloud clutters are being displayed wrongly for ATI (at least from my end) but you should be now able to watch the beautifull night sky :)

Set Direct3D for your Ryzom client, after you locate the ryzom_configuration_rd.exe file that does so. It is under the link "Display". Click the Direct3D radio button and press apply.

Turn all Vertex Shadering effects off from the ryzom_configuration_rd.exe client, it doesnt matter what you did with an external tweaking application for your ATI, Ryzom forces its own.

There you go, enjoy! :) (worked for me)

As long for the suggestion to ask a dev, I did ask for a gasmeplay issue before two days and i received the answer "I really dont know" Nice eh? It was a simple question about a skill being a general category skill (like the ones you dont get from trainers but they appear as a "header" to describe a specific skill subcategory) after you get a specific skill with the apropriate skill credits from trainers.

and have a Merry Christmas!! :)

Re: OR..should I call you Mr. TRAINCRASH?!!

Posted: Sat Dec 25, 2004 12:49 pm
by xenofur
leone2nd wrote:As long for the suggestion to ask a dev, I did ask for a gasmeplay issue before two days and i received the answer "I really dont know" Nice eh? It was a simple question about a skill being a general category skill (like the ones you dont get from trainers but they appear as a "header" to describe a specific skill subcategory) after you get a specific skill with the apropriate skill credits from trainers.

and have a Merry Christmas!! :)
glad to hear things worked out for you and thanks for some of the hints =)

about the quoted text: the ingame-support is an outsourced company, and from what i have experienced they don't get any special schooling regarding ryzom and only know as much as every other player in regards to game mechanics ;)

Re: For ATI users with choppy performance after last patch

Posted: Sat Dec 25, 2004 10:05 pm
by dandra8
Just curious? did you run the ryzom_recover util? I've had 2 ati 9800pro systems running this game flawlessly with driver rev's of 4.8 onwards. It is possible that the patch has accidentally corrupted one of ryzom's core files and it needs to be replaced. I have had probs like that when patch 1 hit, ryzom_recover fixed it for me, but it does force you to redownload all 39 patches.

Edit: what are the other specs of all the hardware in your computer? and what o/s are you running? any overclocks on any hardware etc.

Re: For ATI users with choppy performance after last patch

Posted: Mon Jan 03, 2005 10:17 pm
by mfostel
$5 says he's using a motherboard onboard ATA controller that has Bus issues.

I had similar problems, and running the recover program would get my up and running for a day.

After realizing the hard drive firmware and BIOS on my nforce2 based motherboard could probably use upgrading, I have had no problems since.


This issue seems partly computer-based and bad-coding.