Re: Events and Kitins AI
Posted: Sat Dec 18, 2004 12:28 pm
Well, anything is possible and even likely, but in all fairness, you are assuming that player tactics are not predictable, which is a very big no-no.
You yourself explain that you took on a frontal assault and then got hit later by flanking actions. Sheesh. That's textbook, just about any script would attempt to do that. Medieval Total War, Shogun Total War, all of them will do that to you and they are single-player games. Warlords Battlecry 2 will definitely put up some good fights also.
I guess that explains some of the humor in the previous posts.
Yes you could be paranoid and no one is out to get you, or maybe everyone is a puppeteer still. The real problem is that from your own description the player tactics weren't very "intelligent" or "inspired", therefore standard scripted AI using flanking and the ability to respawn (does respawn even allow us to worry about calling ANY of this tactics??), could easily have been on automatic pilot saying ... let's pull a Cro-Magnon like they did at Neanderthal Ridge on you. I'm not sure what to make of AI when we have to question how "intelligent" is the artificial when taking on less than innovative "non-artificial" AI.
What I want to know is did any of the Kitin Lieutenants say "Oh no, not take Hill # 101 again .... give me a break."
Anyway, yes they can control the Kitins etc, groups or individually, and yes the AI could probably have done the same even without special scripting.
Per your description that's the impression. I wasn't there. Here's a beer toasting your eternal curiosity. I wish you well.
You yourself explain that you took on a frontal assault and then got hit later by flanking actions. Sheesh. That's textbook, just about any script would attempt to do that. Medieval Total War, Shogun Total War, all of them will do that to you and they are single-player games. Warlords Battlecry 2 will definitely put up some good fights also.
I guess that explains some of the humor in the previous posts.
Yes you could be paranoid and no one is out to get you, or maybe everyone is a puppeteer still. The real problem is that from your own description the player tactics weren't very "intelligent" or "inspired", therefore standard scripted AI using flanking and the ability to respawn (does respawn even allow us to worry about calling ANY of this tactics??), could easily have been on automatic pilot saying ... let's pull a Cro-Magnon like they did at Neanderthal Ridge on you. I'm not sure what to make of AI when we have to question how "intelligent" is the artificial when taking on less than innovative "non-artificial" AI.
What I want to know is did any of the Kitin Lieutenants say "Oh no, not take Hill # 101 again .... give me a break."
Anyway, yes they can control the Kitins etc, groups or individually, and yes the AI could probably have done the same even without special scripting.
Per your description that's the impression. I wasn't there. Here's a beer toasting your eternal curiosity. I wish you well.