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Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 12:45 am
by piknik2
josephm wrote:So true...of course not to bash jdiegel. Slip of the finger?
Of course, not to bash anyone
Just a little sarcasm heavy that's all hehe.
Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 12:48 am
by jdiegel
Nope, the only thing that could chase me back to MUDs is the playerbase, not the games.
Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 12:53 am
by jackmor
Ok Ok I admitt it, I dont have a clue what the heck you guys are talking about. However, this i do know. There is no, and I do mean no, advantage to having two chars on the same account in this game since twinking is pointless and you cant play them both. And there is almost no differance between the races except the looks and where they come from. Sorry but your not EQ anymore Dorothy.
Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 6:41 am
by syneris
I love my mud! Guess it'll be getting more time now that ryzom is losing my interest fast.
Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 10:06 am
by draggi
And I love getting mud all over me.
Hee, but sorry I dun't play much MUD. I only played shadowDales for half a year and CosmoMud (I think I got the name right, and I like the cyberpunk setting and how when your character die without a clone, he's dead forever. However, my fun is destroyed when my character keep getting killed within 2 days of playing and I need to create a new character and drafted out a new concept for that character and getting it approved.)
What is hateful about CosmoMud is that I did not offend anyone and was killed just because that chap don't like me and for because of Roleplaying Issue
Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 10:15 am
by draggi
draggi wrote:And I love getting mud all over me.
Hee, but sorry I dun't play much MUD. I only played shadowDales for half a year and CosmoMud (I think I got the name right, and I like the cyberpunk setting and how when your character die without a clone, he's dead forever. However, my fun is destroyed when my character keep getting killed within 2 days of playing and I need to create a new character and drafted out a new concept for that character and getting it approved.)
What is hateful about CosmoMud is that I did not offend anyone and was killed just because that chap don't like me and for because of Roleplaying Issue
Sorry it is CyberSphere and not CosmoMud. I got the name confused.
CosmoMud (forget the number behind but think it is 2065) is another MUD I played but I quit after a while cause I need to wait one minute just to make a mining attempt.
Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 11:51 am
by aelvana
jdiegel wrote:See, I don't really agree with that statement. I think "MMORPGs" are evolved MUDs renamed "MMORPGs" by some marketing twit.
Shrug, semantics :P What I meant really is that they're the same games, just with a more primitive interface.
I played a nice nice person on SneezyMUD. On Sanctuary and The Great Hunt, I killed merrily :)
Re: Question About 2 or More Characters
Posted: Fri Dec 17, 2004 12:32 pm
by borg9
jackmor wrote:Ok Ok I admitt it, I dont have a clue what the heck you guys are talking about. However, this i do know. There is no, and I do mean no, advantage to having two chars on the same account in this game since twinking is pointless and you cant play them both. And there is almost no differance between the races except the looks and where they come from. Sorry but your not EQ anymore Dorothy.
Roleplay opportunities.
Races will have differences in the future.
One can be Kami, the other Karavan.
However I understand your point, which is as all the skill trees are available to a single character, focusing on a single one is more time efficent.
Re: Question About 2 or More Characters
Posted: Sat Dec 18, 2004 2:08 am
by jackmor
borg9 wrote:Roleplay opportunities.
Races will have differences in the future.
One can be Kami, the other Karavan.
However I understand your point, which is as all the skill trees are available to a single character, focusing on a single one is more time efficent.
Wait! Wait! Whats A mud?