Are you guys friggin' kidding me??!!

Come in, pull up a chair, let's discuss all things Ryzom-related.
User avatar
ichigono
Posts: 116
Joined: Tue Oct 05, 2004 2:22 am

Re: Are you guys friggin' kidding me??!!

Post by ichigono »

cerest wrote:I had to see this for myself. So, with several other experienced players I decided to log on and check this out for myself today. While I'll agree that at the first look it seemed that the mobs increased I decided to look a little further. I went to a place where I knew exactly how many of what mob was there. Well nothing was there. I tried it again, same thing. There are different mobs in different quantities everywhere it seems. I think that Atys just had it's first migration. I need to double check this with the Powers that Be, but that is my guess right now.
I hope that's all it is, because it's very difficult to get anywhere I want to go now. Something else you might want to check; it seems that the mobs are once again hitting twice as hard as they had yesterday prior to the patch. This, too, wasn't mentioned in the patch notes, and I am hoping it's a bug...
User avatar
zumwalt
Posts: 730
Joined: Wed Sep 29, 2004 10:36 pm

Re: Are you guys friggin' kidding me??!!

Post by zumwalt »

Last patch the agro creatures were thinned out, and the herbivores were thickened and in alot more area's than they used to be.

I could move freely from Yrkanis to the desert without much of seeing anything that would kill me.

Prior to that, there were patches of gingo's / Ragus that were thicker than normal and the herbivores were more scattered.

Been paying alot of attention to carnivores.
For those who know about today, I have a supprise for you tomorrow.
+================+
| Ryzom Site Developer|
| Pegasus Foundation |
+================+
lyrah68
Posts: 893
Joined: Thu Sep 23, 2004 11:45 pm

Re: Are you guys friggin' kidding me??!!

Post by lyrah68 »

I haven't logged in yet post patch, real life is kinda busy ATM, so...I can't honestly say anything about the spawns post patch. But I can say that I have witnessed the spawns move as seasons change. I could be MAJORLY hosed...or...I could be right, or slightly right.

Another thing is, I have been on ATS and this server and I can tell you that there are differences in the lands. I think that the good and something else is up. There are areas that are NOT good infected, but the land looks like Blight. Unless you have seen real life BLIGHT, a plant infection that is HIGHLY contagious, spread by wind, and contact (animals walk by brushing the plant, then touch an UNaffected plant and BAM...infected). It is SAD to say the least.

SO...let's assume that this blight IS growing, which I can't confirm yet, but I suspect, well SOME of the animals eat the plants, and the rest eat the plant eatters. SO...the plants die...that means either the animals MOVE...or die, and if the vegan animals move...so will the carnivores. Where the food goes...so go the preditors.

One thing that I HAVE noticed, at least in "green" climates is, the seasons change the spawn of vegans. EI Spring is birthing season, and there are MANY more Sucklings than weanlings, come summer the weanlings and sucklings are pretty even, by fall, weanlings start to out number the sucklings, and by winter, the suckling pop is a bit low.

This all makes PERFECT sense (other than the fact that there are NO mothers, and without a mother to NURSE the sucklings and weanlings, they could not accurately be NAMED that, but oh well.) since everything grows up...right? First year they are sucklings, as the year winds on, they become weanlings, next year they are the next one up, and on, and on.

I will log on and see just "how bad" things are.
cerest wrote:I had to see this for myself. So, with several other experienced players I decided to log on and check this out for myself today. While I'll agree that at the first look it seemed that the mobs increased I decided to look a little further. I went to a place where I knew exactly how many of what mob was there. Well nothing was there. I tried it again, same thing. There are different mobs in different quantities everywhere it seems. I think that Atys just had it's first migration. I need to double check this with the Powers that Be, but that is my guess right now.

Update:
Please see http://ryzom.com/forum/showthread.php?p=81920#post81920
User avatar
teleios
Posts: 55
Joined: Sat Sep 25, 2004 9:00 am

Re: Are you guys friggin' kidding me??!!

Post by teleios »

raynes wrote:You mean to tell me that the game is delivering the live planet it promised??? Mobs actually move?!?!?!?! We can't have this. *grin*
Ahaha, I'm so with you on that one Raynes. Just awful ( ;
I was writing my prior post before your post was available. If this is true it would explain things, but I haven't noticed a similar change in mobs after previous patches or server re-boots.

Doctor Z.
Perhaps, but if you keep in mind yesterday the servers were down for an extended period of time for maitenance. Maybe not just a cold reboot, but they acutally were truly reset and that is what did it.
Teleios
Site Manager, Saga of Ryzom WarCry
http://sor.warcry.com
teleios@warcry.com
parisg
Posts: 70
Joined: Fri Sep 24, 2004 12:45 am

Re: Are you guys friggin' kidding me??!!

Post by parisg »

I welcome moving mobs which makes the game more interesting. I do not have understand the total blockage of porter points by aggro creatures. I tried it, they do not aggro when you port in but since they spam the whole region there is no way of getting out without drawing aggro. I tried. Hard.
User avatar
borguk
Posts: 386
Joined: Fri Sep 24, 2004 3:53 pm

Re: Are you guys friggin' kidding me??!!

Post by borguk »

Detection range of kinchers in the roots now seems higher to me, at a guess 75m. I gave up trying to get to my black motega wood site after aquiring 450k dp in 2 minutes.
Een
Matis Forager, Armourer and Weapon Crafter
Jack of all trades master of none.
Post Reply

Return to “General”