Re: Frustration and Disappointment
Posted: Wed Nov 24, 2004 9:30 pm
I hate to tell you this but I do know most of the pizza delivery drivers and we chat it up quite a bit. I know the FedEx guy and I ask him about his work a lot and we trade jokes. I think some of you are mixing up the idea of fame in real life with what it does in game as well.
First, I want to talk about this real life "fame" though. You might know Michael Jackson from his songs, TV, and coverage of his courts, but you wouldn't trust him to be your kids' bus driver. For that matter, would you trust him to deliver your Fed Ex packages or deliver pizza in your community?
Part of the fame aspect in Ryzom is supposed to be how much you have been a beneficial partner to that faction. Whether it is like a drug boss knowing that you can reliably deliver his crack cocaine on time and without any missing units to his distributor in Michael Jackson's back yard or it is customer knowing you can deliver his pizza as promised with all the right toppings, hot, and without crashing into his Christmas display in the front yard ... that is what matters to your "customer" faction or your "boss" faction.
So let's not confuse too much what "fame" is. It actually sounds as if this "fame" variable may be doing two jobs at once and that is going to cause the very problem Raynes is highlighting.
A hero will have fame in such a crisis environment as Saga of Ryzom indicates. Sure he might get a slightly better chance of getting a break on trades but when you go over to Joe Schmo the neighborhood smith, that you have helped protect 10 straight convoys for, and smithy boy hasn't had time to look at the CBS Evening News with Hank Superhero of Ryzom Battle 1 this week, he's going to go to you for the next escort mission, not Hank Superhero.
You don't have the same specialties even. Who says he needs Arnold Schwartzeneggar, maybe he needs Frodo the Hobbit, or someboy who can smooth over missions and handle them quietly. He goes to you because he knows what you can do and you've come through before, he doesn't give you a mission if he doesn't think it's your type deal of if you are some unknown Superdude hidden behind the latest Hollywood shades and sporting a fake beard to hide yourself from the adoring fans of Ryzom wannabee groupies.
So, Raynes has a definite point, but I won't go totally with it either. The problem to me is that Fame, either in this thread , or in the game, is just doing too much the same job.
Conan the Destroyer deserves his title, but he doesn't deserve the same sort of reliability rating or local fame or factional fame as Raynes the Fixer and Convoy Escort guy. You want it fixed or escorted, you pick Raynes. You want it destroyed in battle, you pick Conan. There may be some overlap, but it has to be earned.
Lastly, I take great issue with one person's implied concept that hey in real life Fame is impossible to understand. I agree that many singers etc can't sing worth a damn, but that is no reason to add that into an online game's fame system. You couldn't code such idiocy in anyway. That's the material point.
Behind this game are programs, commands and variables put in and selected to work in specific ways by the designers of the game. They didn't invent a fame and faction system to simulate the oddity of some people still thinking that Queen Latifah is a sex symbol. No that's for psychiatrists and image marketers to play around with in the real freakin' and stupid world. Here we have a game made up of program code and supposedly logical choices. The only way you can get Ms QL to look that way in game is by a programming error, and let's not start campaigning for more unintended consequences as being what we desire in our games to mimic real life. Why? Because once you do you are saying you want to have bugs in your game. You also are implying that you understand real life and why it is sometimes as idiotic as it seems. In either case, let me assure you that you are dead wrong.
Anyway, more to the point and specific to this case. The event did deserve some fame and faction gain, there is no doubt about that. But perhaps with the Kami generals or the high court or those impacted specifically by the resolution of the Event's problem, certainly not to exceed the efforts of Rayne with his specific Kami contacts, for example. 35-90 is a huge stretch, there is no way that Rayne's main contacts in Kami faction are going to see a famous Event solver as the superior to an established known fixer like Rayne for most of their missions. End of story.
The other thing that is paramount is to understand that Raids have two major problems as issues that make this sort of all encompassing fame gain potentially damaging and will irritate many players. Events like these separate the haves from the have-nots . That is, you must have the time to be on during the raids and you also have to be able to have a machine and hook up that allows you to handle such a live mass event. If you don't, you are on a life raft in the middle of the pacific crying foul.
Fame decay will cause a problem with the casual player, so it can't be excessive and it doesn't really address the problems cited above. You have a fame bonus that is being, either incorrectly in this thread, or in the actual program, being attached to too many purposes. Faction ratings should not be mainly impacted by one universal fame rating and certainly not by fame gathered solely off an event.
I pardon the length of this post, but I have neither the time nor the willingness to condense it further. I also however cannot let some of the thoughts here go without commenting. Thanks for reading.
First, I want to talk about this real life "fame" though. You might know Michael Jackson from his songs, TV, and coverage of his courts, but you wouldn't trust him to be your kids' bus driver. For that matter, would you trust him to deliver your Fed Ex packages or deliver pizza in your community?
Part of the fame aspect in Ryzom is supposed to be how much you have been a beneficial partner to that faction. Whether it is like a drug boss knowing that you can reliably deliver his crack cocaine on time and without any missing units to his distributor in Michael Jackson's back yard or it is customer knowing you can deliver his pizza as promised with all the right toppings, hot, and without crashing into his Christmas display in the front yard ... that is what matters to your "customer" faction or your "boss" faction.
So let's not confuse too much what "fame" is. It actually sounds as if this "fame" variable may be doing two jobs at once and that is going to cause the very problem Raynes is highlighting.
A hero will have fame in such a crisis environment as Saga of Ryzom indicates. Sure he might get a slightly better chance of getting a break on trades but when you go over to Joe Schmo the neighborhood smith, that you have helped protect 10 straight convoys for, and smithy boy hasn't had time to look at the CBS Evening News with Hank Superhero of Ryzom Battle 1 this week, he's going to go to you for the next escort mission, not Hank Superhero.
You don't have the same specialties even. Who says he needs Arnold Schwartzeneggar, maybe he needs Frodo the Hobbit, or someboy who can smooth over missions and handle them quietly. He goes to you because he knows what you can do and you've come through before, he doesn't give you a mission if he doesn't think it's your type deal of if you are some unknown Superdude hidden behind the latest Hollywood shades and sporting a fake beard to hide yourself from the adoring fans of Ryzom wannabee groupies.
So, Raynes has a definite point, but I won't go totally with it either. The problem to me is that Fame, either in this thread , or in the game, is just doing too much the same job.
Conan the Destroyer deserves his title, but he doesn't deserve the same sort of reliability rating or local fame or factional fame as Raynes the Fixer and Convoy Escort guy. You want it fixed or escorted, you pick Raynes. You want it destroyed in battle, you pick Conan. There may be some overlap, but it has to be earned.
Lastly, I take great issue with one person's implied concept that hey in real life Fame is impossible to understand. I agree that many singers etc can't sing worth a damn, but that is no reason to add that into an online game's fame system. You couldn't code such idiocy in anyway. That's the material point.
Behind this game are programs, commands and variables put in and selected to work in specific ways by the designers of the game. They didn't invent a fame and faction system to simulate the oddity of some people still thinking that Queen Latifah is a sex symbol. No that's for psychiatrists and image marketers to play around with in the real freakin' and stupid world. Here we have a game made up of program code and supposedly logical choices. The only way you can get Ms QL to look that way in game is by a programming error, and let's not start campaigning for more unintended consequences as being what we desire in our games to mimic real life. Why? Because once you do you are saying you want to have bugs in your game. You also are implying that you understand real life and why it is sometimes as idiotic as it seems. In either case, let me assure you that you are dead wrong.
Anyway, more to the point and specific to this case. The event did deserve some fame and faction gain, there is no doubt about that. But perhaps with the Kami generals or the high court or those impacted specifically by the resolution of the Event's problem, certainly not to exceed the efforts of Rayne with his specific Kami contacts, for example. 35-90 is a huge stretch, there is no way that Rayne's main contacts in Kami faction are going to see a famous Event solver as the superior to an established known fixer like Rayne for most of their missions. End of story.
The other thing that is paramount is to understand that Raids have two major problems as issues that make this sort of all encompassing fame gain potentially damaging and will irritate many players. Events like these separate the haves from the have-nots . That is, you must have the time to be on during the raids and you also have to be able to have a machine and hook up that allows you to handle such a live mass event. If you don't, you are on a life raft in the middle of the pacific crying foul.
Fame decay will cause a problem with the casual player, so it can't be excessive and it doesn't really address the problems cited above. You have a fame bonus that is being, either incorrectly in this thread, or in the actual program, being attached to too many purposes. Faction ratings should not be mainly impacted by one universal fame rating and certainly not by fame gathered solely off an event.
I pardon the length of this post, but I have neither the time nor the willingness to condense it further. I also however cannot let some of the thoughts here go without commenting. Thanks for reading.