Oh, wait, I do NOT claim that Ryzom has no problems.
I you could only read my fierce critics in the german community forums then you wouldn't have a shadow of a doubt that I always try to be as objective as possible.
But the point for me is: Which MMORPG suits me most? Which game offers me the most freedom of doing what I want to do when I want to do it? Which game has
real innovations and does not go the "traditional way of success" to assure cash flow? And last but not least, which game offers the best community.
Answer? Ryzom and Guild Wars. Yes, for me. That does not mean that those games have to be the "matching" ones for everybody.
I don't want to play elfes or dwarves for another 200 years. I don't want to be limited in what I can do.
Play a warrior? Oh, then you cannot heal, you cannot cast damage spells, unless you create a second character.
Play a priest? Oh, then you cannot fight, you cannot........., unless........
Know what I mean?
And do I really want to play with the folks known as "Battlenet-Kiddies" that buy their Characters on eBay and think and act as if they are the best of the best? Meh.....
In Ryzom I can do what I want. Yes, I admit there is no other reason for doing anything but having fun doing it, since its lack of content.
But Ryzom is not meant to have no content forever. The story just didn't make it into the release but it will be patched in later. When? When it's done!
And Guild Wars has a new exciting class called "Mesmer". I just love to use my opponents weapons and forces against him. Necro is also quite cool. Just ressurrect some corpses and let 'em fight for you. Lovely.
Conclusion: There is no real problem. GW won't have a monthly fee so I can play both. If I want perfect PvP and Quest-guided style of playing then I play GW. If I want the freedom of doing what I want then I play Ryzom.
And again, that's only my opinion. Doesn't mean that is has to be a doctrine for anybody.