Re: Pets are nice.)
Posted: Fri Nov 12, 2004 11:36 am
I remember some sort of plant pet that the Matis were going to be able to control, it was called a "cat plant" or something and could be ordered to attack.
seawe wrote:I remember some sort of plant pet that the Matis were going to be able to control, it was called a "cat plant" or something and could be ordered to attack.
SWG CH's where not balalnced in the beginging they where way over powered, they had to take a nurf to get them to a balance.helbreat wrote:swg's creature handler system was pretty well balanced as the mob could be used pretty effectivly to partol form up in squads (if you had more than 1 pet depending on your skill lvl) go to set patrol points. you fed them with food you foraged, or crafted from materials you harvested. they could fight but not as strong as a player char, just helped with tanking, taking a bit of the heat. only swg have an added twist of bio engineer who can make pets with samples of dna from all different types of mob which ryzom wouldnt have