Re: How does a mage keep themselves in good staffs?
Posted: Tue Nov 16, 2004 8:07 am
Staffs - Am I right in thinking there is really only one type of staff and that is "Magician Staff"?
well there is a melee one but i dont see any using it
Am I right in thinking that these just come in different quality levels and you will use "Magician Staff"s of varying qualities throughout your game life as a mage?
yeah u r rite
Am I correct in thinking that the Weapon Crafting skill effects the level of staff you can make? Weapon Crafting 1, Q10 Staff, Weapon Crafting 2, Q20 Staff etc?
yeah
I understand a mage can still use his staff to club things, I presume this counts as fighting XP?
yeah
From what I can see it would be wise to avoid ever having to club a monster in this manner and therefore never to bother with any fighting skills, is that correct?
yeah as the damage u do in melee with the magic staffs is less than half a sword
I want to be a pure mage who can make his own staffs and armor. Would this starting set up sound good to you?
Magic/Magic/Magic starter packs.
I will then level fight up and use the skill points form fight to buy armor crafting and weapon crafting.
I would then use skill points only for their respective skills. i.e. any skill points I earn from harvesting will be used to improve harvesting, crafting skill points to improve crafting, magic skill points to improve magic. I would use any extra fighting skill points just a bonuses in whatever field I felt needed it, if possible and if that's not possible, then just to increase health or something.
My plan would be to level magic and then when I need a new staff/light armor to go off and collect materials (raising harvesting) do some crafting (raising crafting) to make them. My hope is to progress through the game like this. It will take more time I accept but I would be self sufficient.
Does this sound like a workable plan of action to you experienced mages? Would I get more out of my skill points if I started with different packs or approached spending differently?
this owuldnt work as when u needed a new staff it would take u ages to level your craftin and harvestin high enough to get the desired ql of mats and then weapon
Sorry for all these questions. I just like to have a good handle on things. Thanks for any responses.[/QUOTE]
well there is a melee one but i dont see any using it
Am I right in thinking that these just come in different quality levels and you will use "Magician Staff"s of varying qualities throughout your game life as a mage?
yeah u r rite
Am I correct in thinking that the Weapon Crafting skill effects the level of staff you can make? Weapon Crafting 1, Q10 Staff, Weapon Crafting 2, Q20 Staff etc?
yeah
I understand a mage can still use his staff to club things, I presume this counts as fighting XP?
yeah
From what I can see it would be wise to avoid ever having to club a monster in this manner and therefore never to bother with any fighting skills, is that correct?
yeah as the damage u do in melee with the magic staffs is less than half a sword
I want to be a pure mage who can make his own staffs and armor. Would this starting set up sound good to you?
Magic/Magic/Magic starter packs.
I will then level fight up and use the skill points form fight to buy armor crafting and weapon crafting.
I would then use skill points only for their respective skills. i.e. any skill points I earn from harvesting will be used to improve harvesting, crafting skill points to improve crafting, magic skill points to improve magic. I would use any extra fighting skill points just a bonuses in whatever field I felt needed it, if possible and if that's not possible, then just to increase health or something.
My plan would be to level magic and then when I need a new staff/light armor to go off and collect materials (raising harvesting) do some crafting (raising crafting) to make them. My hope is to progress through the game like this. It will take more time I accept but I would be self sufficient.
Does this sound like a workable plan of action to you experienced mages? Would I get more out of my skill points if I started with different packs or approached spending differently?
this owuldnt work as when u needed a new staff it would take u ages to level your craftin and harvestin high enough to get the desired ql of mats and then weapon
Sorry for all these questions. I just like to have a good handle on things. Thanks for any responses.[/QUOTE]