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Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Sat Oct 23, 2004 4:13 pm
by angus858
There are people who sometimes experience vertigo when playing mmorpgs. The nausea often hits hardest when spinning repeatedly or auto following another player. I thought I was alone in this until someone started a thread about it in another game. For some of us the problem can be alleviated by zooming out as far a possible. While I haven't yet suffered from that vertigo while playing Ryzom I strongly support a large zoom distance for those who might.

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Sat Oct 23, 2004 4:23 pm
by kisedd
One area this comes into play is when I'm harveting. Some Kizor will come over and flap around in my face so I can't see a darn thing, including the status bars on the source.

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Sat Oct 23, 2004 4:29 pm
by lyrah68
I have learned how to look around me while harvesting. Moving from noobland where I could pull out two daggers and EASILY defend myself from ANYTHING agro and roaming, to mainland where some mobs the ONLY defense is a good pair of sneakers and fore thought.

I learned the WHOLE of looking around, Hit the 0 on the number pad, TA DA, smile for that screenshot, but what is THAT??? RUNNNNNN Kitin invasion. (in other words that key is the "rearview mirror"). I use that instead of scrolling out to where my character is half an inch tall.

I got used to the EQ look where your character can at times FILL your screen, and looking at a character the size of the OLD Star wars action figures (inch or two TOPS) makes it HARD to get immersed, even WITH the HUGE detailing these devs worked on.

PLUS, if you pull that camera TOO far back in Matis lands...where AM I...AAAAAAAA trees are eatting me!!!

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Sat Oct 23, 2004 6:58 pm
by tetra
lyrah68 wrote:I have learned how to look around me while harvesting. Moving from noobland where I could pull out two daggers and EASILY defend myself from ANYTHING agro and roaming, to mainland where some mobs the ONLY defense is a good pair of sneakers and fore thought.

I learned the WHOLE of looking around, Hit the 0 on the number pad, TA DA, smile for that screenshot, but what is THAT??? RUNNNNNN Kitin invasion. (in other words that key is the "rearview mirror"). I use that instead of scrolling out to where my character is half an inch tall.

I got used to the EQ look where your character can at times FILL your screen, and looking at a character the size of the OLD Star wars action figures (inch or two TOPS) makes it HARD to get immersed, even WITH the HUGE detailing these devs worked on.

PLUS, if you pull that camera TOO far back in Matis lands...where AM I...AAAAAAAA trees are eatting me!!!




yea... gotcha... being able to scroll out further is bad because you get confused by the added option...

Most everyone else seems to have no problems with it and the vast majority is in favor of a way to see more than a kipee's leg filling their screen.

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Sun Oct 24, 2004 6:44 am
by slipped
Yeah, I agree. The current perspective is waaaay too close--even when I pull back all the way. I'd like to see this changed, too.

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Sun Oct 24, 2004 12:33 pm
by jjm152
slipped wrote:Yeah, I agree. The current perspective is waaaay too close--even when I pull back all the way. I'd like to see this changed, too.


There is absolutely no justifiably reason to not have the max camera distance set much larger. Atleast that I Can think of... frankly Ryzom has one of the clunkiest interfaces I've seen since the original EQ, infact so much information is displayed when you first log onto the game that your head might nearly a-splode.

Things I would like to see would be:

1) Larger Camera distance.
2) Hotkeys for switching between default chat channels.
3) Hot keys for selling items!
4) Hot key for "Take all" from forage/corpse.
5) A /reply slash command. I really hate those IM style tell boxes, especially since you cannot use a keyboard command to switch between them, but need to click!
6) Typing / should send you to the text entry box instead of doing nothing. For instance I type / then the focus goes to the box and i continue on to type "/gu" and talk to my guild...
7) Cycle targeting instead of "target infront of me". And reverse cycle targeting also. I can't believe this didn't make it into this game, I think every MMORPG for the last 6 years has done this, for obvious reasons.
8) Alternate default keyboard mapping that is first person style, aka: "w,a,s,d". As far as I know all of those keys are taken up by of all things.... opening menus or interface elements. Thats just retarded, if I want to close my command tray (why would anyone want to do that?) I would do it through the menus panel...
9) The ability to get an XP status bar under your characters information. Almost all games in existance have this feature, why do I have to open up the action progression panel to see this? Even starwars galaxies which also has a variable XP progression scheme (different skills) allows you to select one you can monitor on the HUD.

Okay... this list is going to get pretty long if I keep going at it, but seriously this stuff could use some work. However, the number one thing the Devs need to work on right now is:

Stopping the damn crashes.

I just crashed to desktop 6 times in a row in different areas of the game. This is after playing for 5 hours completely uninterrupted. Also I noticed that there was bizzare behavior in-game (warping mobs!) that made it so that I died twice in a row. It has absolutely nothing to do with my system, I'm a software engineer and have been working in sillicon valley for the last 10 years - my rig is a sweet, smooth, well oiled machine. Everything is top notch up to spec with high end hardware and a well maintained OS.

I don't know what Nevrax's financial resources are like right now, but they are at a serious juncture with this game. They can either choose to invest a few hundred thousand dollars in hiring new engineers and fixing their product so it runs top notch and hopefully be rewarded with an increased customer base or they can continue to plod along like they have been and continue introducing new bugs into the product and watch their revinue stream trickle away.

I've worked at plenty of companies here in the valley where throwing a few more extra engineers at something made the difference between a 2 million dollar loss or a 3 million dollar profit, I wonder if anyone at Nevrax understands this?

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Sun Oct 24, 2004 2:03 pm
by stygeon
Something new for people to complain about.

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Tue Oct 26, 2004 6:05 am
by tetra
stygeon wrote:Something new for people to complain about.


Solved...



Solution to the problem involves editing two files.

First open up your ryzom directory, it's C:\program files\ryzom for me. Find the file client.cfg and use notepad to open it.

Inside the client.cfg file you will see a line that reads
RootConfigFilename = "client_default.cfg";

change it to read
RootConfigFilename = "client_new.cfg";

Save the client.cfg file and move on to the next step

find client_default.cfg in the ryzom directory, right click it and choose copy... then right click a blank spot and choose paste, the file will probably default to copy of client_default.cfg.

right click copy of client_default.cfg and rename it to client_new.cfg

Open client_new.cfg in notepad and scroll down to the line that says:
CameraDistMax = 5.0;
change it to:
CameraDistMax = 25.0;
or some other value. During beta, scrolling out too far could cause you to crash... especially indoors. I don't recommend much higher than 25 or so :)
CameraAccel defines how fast the camera speeds up it's scrolling in/out when you are using the zoom in/zoom out feature of the scrollwheel or find the key that does that.

Have fun being able to see and tell all your friends about this post and how to fix their CameraDistMax :)

edit: removed something actually configurable from in game to keep from cluttering things and making them look more complex.

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Tue Oct 26, 2004 6:23 am
by jdiegel
tetra wrote:
happy little extra bit of info while you have client.cfg open. That second of lag/freezeish thing that you get when selling things and waiting for the list to refresh or jumpy cursor you get when things get busy, can be fixed by changing another line in this file. Changing the line:
HardwareCursor = 0;
to
HardwareCursor = 1;
will give you the windows mouse cursor that runs much smoother, but doesn't change states depending on what it's hovering over. Change it back if you don't like it.




Dude, that's an option you can check/uncheck from the game config menu.

Re: please god for the love of all that is holy undo a change from the last patch! :(

Posted: Tue Oct 26, 2004 6:27 am
by tridis
tetra wrote:Solved...



Solution to the problem involves editing two files.

First open up your ryzom directory, it's C:\program files\ryzom for me. Find the file client.cfg and use notepad to open it.

Inside the client.cfg file you will see a line that reads
RootConfigFilename = "client_default.cfg";

change it to read
RootConfigFilename = "client_new.cfg";

happy little extra bit of info while you have client.cfg open. That second of lag/freezeish thing that you get when selling things and waiting for the list to refresh or jumpy cursor you get when things get busy, can be fixed by changing another line in this file. Changing the line:
HardwareCursor = 0;
to
HardwareCursor = 1;
will give you the windows mouse cursor that runs much smoother, but doesn't change states depending on what it's hovering over. Change it back if you don't like it.


Save the client.cfg file and move on to the next step

find client_default.cfg in the ryzom directory, right click it and choose copy... then right click a blank spot and choose paste, the file will probably default to copy of client_default.cfg.

right click copy of client_default.cfg and rename it to client_new.cfg

Open client_new.cfg in notepad and scroll down to the line that says:
CameraDistMax = 5.0;
change it to:
CameraDistMax = 25.0;
or some other value. During beta, scrolling out too far could cause you to crash... especially indoors. I don't recommend much higher than 25 or so :)
CameraAccel defines how fast the camera speeds up it's scrolling in/out when you are using the zoom in/zoom out feature of the scrollwheel or find the key that does that.

Have fun being able to see and tell all your friends about this post and how to fix their CameraDistMax :)




Nice, Ill try that and see how I like it, It would be nice when in a team you were able to view a larger area.

Thanks tetra